Search found 1 match

by chasester
Tue May 30, 2017 9:14 am
Forum: Physics authoring tools, serialization, standards and related topics
Topic: Creating Bullet ridgid Body from Octree in Real-Time
Replies: 0
Views: 35107

Creating Bullet ridgid Body from Octree in Real-Time

So this may get a little complex but ill try to keep it fairly simplified. (this is C++) Currently I have struct cube - basic node of the octree struct vtxarray - render information of the above cube which is updated on every change of the octree (only in spots needed) I have a vector of vtxarrays w...