I really enjoyed your game. It's amazing!
TreatmentTherapy
Search found 3 matches
- Wed Jul 05, 2017 12:43 pm
- Forum: Applications, Games, Demos or Movies using Bullet
- Topic: Ballistic for Android
- Replies: 4
- Views: 44544
- Mon May 01, 2017 7:41 am
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: Bullet Physics can something like this?
- Replies: 3
- Views: 43722
Re: Bullet Physics can something like this?
Link is not opening is my browser. I am using portable version of firefox!
tachophobiaipledges
tachophobiaipledges
- Sun Nov 20, 2016 8:51 am
- Forum: General Bullet Physics Support and Feedback
- Topic: How animate a textured cube loaded from an OBJ file?
- Replies: 5
- Views: 6882
Re: How animate a textured cube loaded from an OBJ file?
It should be easy to replace autogenerateGraphicsObjects with a version that adds textures in a few lines. You basically have to call 'textureIndex = renderer->registerTexture(meshData.m_textureImage,meshData.m_textureWidth,meshData.m_textureHeight);' and pass that index when creating the graphics ...