Search found 4 matches
- Tue Mar 01, 2016 2:14 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Tilting Table - kinematic body force exerted on rotation
- Replies: 8
- Views: 12985
Re: Tilting Table - kinematic body force exerted on rotation
The camera is going to be switchable between a view on the whole maze (fixed) and one zoomed in onto the ball, following it. Consequences you have expressed are the exact problem that bothers me to which I cannot come up with a solution, due to my poor knowledge of how bullet works, my trigonometry ...
- Mon Feb 29, 2016 1:41 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Tilting Table - kinematic body force exerted on rotation
- Replies: 8
- Views: 12985
Re: Tilting Table - kinematic body force exerted on rotation
Hey, I've done the following, unfortunately I ran out of ideas of how to attempt changing the rotation origin. I would really appreciate some hints, functions, code scraps or useful documentations on how to do that. as I'm under deadline pressure. Thanks in adv Also wouldn't the object have to retur...
- Sat Feb 27, 2016 12:59 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Tilting Table - kinematic body force exerted on rotation
- Replies: 8
- Views: 12985
Re: Tilting Table - kinematic body force exerted on rotation
Thanks a lot for the answer. I feel like this is a very good idea, however, there is no way I'm going to be able to implement this by myself, spent a good 5 hours already trying to find some code fragments that could help me. Do you think you could put me on the right track and possibly provide some...
- Fri Feb 26, 2016 12:30 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Tilting Table - kinematic body force exerted on rotation
- Replies: 8
- Views: 12985
Tilting Table - kinematic body force exerted on rotation
Hello everyone, First of all, I'd like to apologize if a topic describing this already exists, but I've spent the past two weeks trying different resources Google threw up with no luck. I'm brand new to Bullet Physics with general knowledge of Linear Algebra. I'm designing a mobile maze game, which ...