Search found 4 matches

by Lucky
Tue Mar 01, 2016 2:14 am
Forum: General Bullet Physics Support and Feedback
Topic: Tilting Table - kinematic body force exerted on rotation
Replies: 8
Views: 12941

Re: Tilting Table - kinematic body force exerted on rotation

The camera is going to be switchable between a view on the whole maze (fixed) and one zoomed in onto the ball, following it. Consequences you have expressed are the exact problem that bothers me to which I cannot come up with a solution, due to my poor knowledge of how bullet works, my trigonometry ...
by Lucky
Mon Feb 29, 2016 1:41 am
Forum: General Bullet Physics Support and Feedback
Topic: Tilting Table - kinematic body force exerted on rotation
Replies: 8
Views: 12941

Re: Tilting Table - kinematic body force exerted on rotation

Hey, I've done the following, unfortunately I ran out of ideas of how to attempt changing the rotation origin. I would really appreciate some hints, functions, code scraps or useful documentations on how to do that. as I'm under deadline pressure. Thanks in adv Also wouldn't the object have to retur...
by Lucky
Sat Feb 27, 2016 12:59 am
Forum: General Bullet Physics Support and Feedback
Topic: Tilting Table - kinematic body force exerted on rotation
Replies: 8
Views: 12941

Re: Tilting Table - kinematic body force exerted on rotation

Thanks a lot for the answer. I feel like this is a very good idea, however, there is no way I'm going to be able to implement this by myself, spent a good 5 hours already trying to find some code fragments that could help me. Do you think you could put me on the right track and possibly provide some...
by Lucky
Fri Feb 26, 2016 12:30 am
Forum: General Bullet Physics Support and Feedback
Topic: Tilting Table - kinematic body force exerted on rotation
Replies: 8
Views: 12941

Tilting Table - kinematic body force exerted on rotation

Hello everyone, First of all, I'd like to apologize if a topic describing this already exists, but I've spent the past two weeks trying different resources Google threw up with no luck. I'm brand new to Bullet Physics with general knowledge of Linear Algebra. I'm designing a mobile maze game, which ...