I guess this shall be added somewhere to the wiki or the readme on GithubErwin Coumans wrote: ↑Sun Jul 17, 2016 3:25 am Ignore the OpenCL GPU experimental pipeline, this is not actively developed any more. AMD tried to push it but never allocated a team to work on this. I would recommend to try out the Bullet Example Browser first.
Search found 8 matches
- Thu Apr 25, 2019 11:58 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Is Bullet still in use? Recommended for 2016 new title?
- Replies: 4
- Views: 10375
Re: Is Bullet still in use? Recommended for 2016 new title?
- Mon Feb 26, 2018 5:25 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Java port of Bullet
- Replies: 125
- Views: 1182457
Re: Java port of Bullet
HelloWorld test debugged and complete
- Fri Dec 01, 2017 9:13 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Java port of Bullet
- Replies: 125
- Views: 1182457
Re: Java port of Bullet
So, unfortunately I didn't have much time to dedicate it.. so things slowed down a bit.. but right now, I ported (almost) everything for running the project App_HelloWorld (branch b) Right now I'm looking for valuable inputs, I need some very basic test scenarios in order to debug and coverage code ...
- Tue Oct 10, 2017 5:49 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Java port of Bullet
- Replies: 125
- Views: 1182457
Re: Java port of Bullet
So, I have some good news guys after a couple of years of cuddling my dream to port bullet to java, I discovered in the meanwhile Kotlin and useless to say, it was love at first sight.. fast forward to 3 days ago, after over one year experience with it, I decided to put on test my productivity and e...
- Mon Feb 29, 2016 7:50 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Bullet on GPU
- Replies: 129
- Views: 1290886
Re: Bullet on GPU
For one, opengl compute support is even more fragile, having only been added in 4.3 and not really designed for this type of application. So far the only real competitor is CUDA, but that of course requires Nvidia hardware, and the DirectCompute/OpenGL Compute systems are not quite ready to tackle ...
- Fri Feb 12, 2016 3:41 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Bullet on GPU
- Replies: 129
- Views: 1290886
Re: Bullet on GPU
Quick question, if opencl support is so fragile, why don't we use opengl compute?
- Fri Aug 28, 2015 8:57 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Java port of Bullet
- Replies: 125
- Views: 1182457
Re: Java port of Bullet
elect, have you considered a native wrapper rather than a port (like gdxBullet)? Obviously pros and cons with either approach, but I worry about ports not being maintained, like what happened with jBullet. I know, that's the problem when you try to do all alone. I thing putting everything on github...
- Tue Aug 25, 2015 6:52 am
- Forum: General Bullet Physics Support and Feedback
- Topic: Java port of Bullet
- Replies: 125
- Views: 1182457
Re: Java port of Bullet
Hi, I am evaluating porting bullet 3 to java (using also jocl), is there anyone who also is interested so that we may unite all our efforts?