Search found 8 matches

by elect
Thu Apr 25, 2019 11:58 am
Forum: General Bullet Physics Support and Feedback
Topic: Is Bullet still in use? Recommended for 2016 new title?
Replies: 4
Views: 3994

Re: Is Bullet still in use? Recommended for 2016 new title?

Erwin Coumans wrote:
Sun Jul 17, 2016 3:25 am
Ignore the OpenCL GPU experimental pipeline, this is not actively developed any more. AMD tried to push it but never allocated a team to work on this. I would recommend to try out the Bullet Example Browser first.
I guess this shall be added somewhere to the wiki or the readme on Github
by elect
Mon Feb 26, 2018 5:25 pm
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 122
Views: 183213

Re: Java port of Bullet

HelloWorld test debugged and complete
by elect
Fri Dec 01, 2017 9:13 am
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 122
Views: 183213

Re: Java port of Bullet

So, unfortunately I didn't have much time to dedicate it.. so things slowed down a bit.. but right now, I ported (almost) everything for running the project App_HelloWorld (branch b) Right now I'm looking for valuable inputs, I need some very basic test scenarios in order to debug and coverage code ...
by elect
Tue Oct 10, 2017 5:49 pm
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 122
Views: 183213

Re: Java port of Bullet

So, I have some good news guys after a couple of years of cuddling my dream to port bullet to java, I discovered in the meanwhile Kotlin and useless to say, it was love at first sight.. fast forward to 3 days ago, after over one year experience with it, I decided to put on test my productivity and e...
by elect
Mon Feb 29, 2016 7:50 am
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on GPU
Replies: 128
Views: 200778

Re: Bullet on GPU

For one, opengl compute support is even more fragile, having only been added in 4.3 and not really designed for this type of application. So far the only real competitor is CUDA, but that of course requires Nvidia hardware, and the DirectCompute/OpenGL Compute systems are not quite ready to tackle ...
by elect
Fri Feb 12, 2016 3:41 pm
Forum: General Bullet Physics Support and Feedback
Topic: Bullet on GPU
Replies: 128
Views: 200778

Re: Bullet on GPU

Quick question, if opencl support is so fragile, why don't we use opengl compute?
by elect
Fri Aug 28, 2015 8:57 am
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 122
Views: 183213

Re: Java port of Bullet

elect, have you considered a native wrapper rather than a port (like gdxBullet)? Obviously pros and cons with either approach, but I worry about ports not being maintained, like what happened with jBullet. I know, that's the problem when you try to do all alone. I thing putting everything on github...
by elect
Tue Aug 25, 2015 6:52 am
Forum: General Bullet Physics Support and Feedback
Topic: Java port of Bullet
Replies: 122
Views: 183213

Re: Java port of Bullet

Hi, I am evaluating porting bullet 3 to java (using also jocl), is there anyone who also is interested so that we may unite all our efforts?