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- Wed Apr 08, 2015 12:33 am
- Forum: General Bullet Physics Support and Feedback
- Topic: btRaycastVehicle behaviour
- Replies: 0
- Views: 1710
I have created a rotating cylinder using a hinge constraint, but when I drop a btRaycastVehicle on it, the vehicle doesnt rotate, the cylinder just rotates beneath it. Is this expected behaviour? Is there anything I can do to make the vehicle rotate with the cylinder? EDIT: the vehicle falls onto th...