Search found 3 matches

by robee00
Thu Feb 27, 2014 11:54 am
Forum: General Bullet Physics Support and Feedback
Topic: Cannot go under a bridge-like mesh
Replies: 4
Views: 7552

Re: Cannot go under a bridge-like mesh

I dropped in the mesh to Unity, and used a capsule collider with the same parameters in unity, and can go under the mesh. The mesh collider is the same in unity.
by robee00
Thu Feb 27, 2014 12:17 am
Forum: General Bullet Physics Support and Feedback
Topic: Cannot go under a bridge-like mesh
Replies: 4
Views: 7552

Re: Cannot go under a bridge-like mesh

I dropped in a GLDebugDrawer so I can visualize my model's collision geometry.
Yes, only the brown part is imported, and I think the coordinate system is okay, as my mesh looks normal.
by robee00
Wed Feb 26, 2014 6:28 pm
Forum: General Bullet Physics Support and Feedback
Topic: Cannot go under a bridge-like mesh
Replies: 4
Views: 7552

Cannot go under a bridge-like mesh

Hi! I started using Bullet, and in my project, I load an obj file, which looks like a stone bridge. I create a TriangleMeshShape from it, it has a mass of 0, so it's static. When I want to go under it with a CapsuleShape, I can't. I looks like they are colliding, but they are not. I made sure that t...