Yep, I was linking against BulletDynamics.
Turns out it was a calling convention problem. __cdecl vs __fastcall
It wasn't happy with mixing them.
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- Fri Oct 11, 2013 4:25 pm
- Forum: General Bullet Physics Support and Feedback
- Topic: Odd Linking Error
- Replies: 2
- Views: 1937
Hi, I'm new to Bullet, ran through the demo programs got them compiling/running just fine, started to add the Bullet HelloWorld demo to an existing VS2008 project and ran into a couple errors. It compiles nice and happy with btDefaultCollisionConfiguration* collisionConfiguration = new btDefaultColl...