Search found 14 matches

by gtafan
Mon Nov 04, 2013 3:43 pm
Forum: Applications, Games, Demos or Movies using Bullet
Topic: Simple boat buoyancy demo
Replies: 10
Views: 64071

Re: Simple boat buoyancy demo

Considering his last visit to the forum was 2 years ago, you might have to be contented with his explanation instead of his source. I don´t realy expected the topicstarter to give me the sorces, but may be the sources, even posible modified, are avaible somewhere and someone can say where to find t...
by gtafan
Mon Nov 04, 2013 3:38 pm
Forum: General Bullet Physics Support and Feedback
Topic: Weapon simulation using raycast?
Replies: 3
Views: 5208

Re: Weapon simulation using raycast?

c6burns wrote:There's a raycast demo in the bullet samples ... AppRaytestDemo

There's also this wiki article: http://bulletphysics.org/mediawiki-1.5. ... ng_RayTest
And where can I find the bullet samples ... AppRaytestDemo?
by gtafan
Mon Nov 04, 2013 3:18 pm
Forum: General Bullet Physics Support and Feedback
Topic: Weapon simulation using raycast?
Replies: 3
Views: 5208

Weapon simulation using raycast?

Is there some exisitng solution for using weapons in bullet? I found some solution for unity3D that using raycast, but unity3D usese some realy sily programing language here is the sorce: var GunCamera : Camera; var shotSound: AudioClip; // Shot sound var bloodPrefab: GameObject; // Blood for enemy ...
by gtafan
Mon Nov 04, 2013 3:10 pm
Forum: General Bullet Physics Support and Feedback
Topic: good tutorial to start wit bullet
Replies: 5
Views: 6971

Re: good tutorial to start wit bullet

So is there realy no tutorials, books ore other paper dealing with bullet engine?
by gtafan
Mon Nov 04, 2013 2:58 pm
Forum: Applications, Games, Demos or Movies using Bullet
Topic: Simple boat buoyancy demo
Replies: 10
Views: 64071

Re: Simple boat buoyancy demo

I would also like to see the sorcecode of this boat buoyancy demo.
by gtafan
Tue Jul 30, 2013 1:34 pm
Forum: General Bullet Physics Support and Feedback
Topic: good tutorial to start wit bullet
Replies: 5
Views: 6971

Re: good tutorial to start wit bullet

So is there no tutorials or books for learning bullet? I used google for searching, but this site here seems to be the only one containing at least some information about Bullet engine.
by gtafan
Thu Jul 25, 2013 1:35 pm
Forum: Applications, Games, Demos or Movies using Bullet
Topic: Vehicle demo
Replies: 75
Views: 147745

Re: Vehicle demo

The link is dead. :(
by gtafan
Wed Jul 24, 2013 3:21 pm
Forum: General Bullet Physics Support and Feedback
Topic: good tutorial to start wit bullet
Replies: 5
Views: 6971

good tutorial to start wit bullet

Does someone know a good tutoril to start programming with bullet? Please no videotutorials, they are complete useles for me.
by gtafan
Tue Jul 23, 2013 1:05 pm
Forum: General Bullet Physics Support and Feedback
Topic: GTA clone using bullet
Replies: 7
Views: 11958

Re: GTA clone using bullet

I found some solutions but for Unity3D, is it posible to port them to bullet?
by gtafan
Thu Jul 18, 2013 1:38 pm
Forum: General Bullet Physics Support and Feedback
Topic: GTA clone using bullet
Replies: 7
Views: 11958

Re: GTA clone using bullet

I am a big GTA fan and complete new to Bullet. I also have no experience with any other physic engine. I want to create a GTA San Andreas clone using Bullet physics. What I need is simple physics for diferent vehicles like cars, bikes, boats, plains, helicopters etc. Also weapon physics and simple ...
by gtafan
Wed Jul 17, 2013 11:46 am
Forum: General Bullet Physics Support and Feedback
Topic: GTA clone using bullet
Replies: 7
Views: 11958

Re: GTA clone using bullet

I am a big GTA fan and complete new to Bullet. I also have no experience with any other physic engine. I want to create a GTA San Andreas clone using Bullet physics. What I need is simple physics for diferent vehicles like cars, bikes, boats, plains, helicopters etc. Also weapon physics and simple ...
by gtafan
Wed Jul 17, 2013 11:42 am
Forum: General Bullet Physics Support and Feedback
Topic: GTA clone using bullet
Replies: 7
Views: 11958

Re: GTA clone using bullet

Yeah, bullet can do that. Which render engine do you plan to use? When it comes to gun physics (and bullets) I think you can do some "instant hit" with ray tracing, except if you want realistic firearms physics like in Arma. I thought to use Ogre, there is already an Ogre based project ca...
by gtafan
Tue Jul 16, 2013 3:11 pm
Forum: General Bullet Physics Support and Feedback
Topic: GTA clone using bullet
Replies: 7
Views: 11958

GTA clone using bullet

I am a big GTA fan and complete new to Bullet. I also have no experience with any other physic engine. I want to create a GTA San Andreas clone using Bullet physics. What I need is simple physics for diferent vehicles like cars, bikes, boats, plains, helicopters etc. Also weapon physics and simple c...