Search found 4 matches

by cesarpachon
Fri Feb 23, 2018 8:48 am
Forum: General Bullet Physics Support and Feedback
Topic: tips for roulette simulation
Replies: 4
Views: 11018

Re: tips for roulette simulation

hi @drleviathan, thanks for your quick answer! these are the answers to your questions: -status: I am at the starting phase of this particular prototype (already tried 2D approximations even with simple angular interpolation, no realistic enough) by now I am trying just to simulate the starting phas...
by cesarpachon
Thu Feb 22, 2018 4:15 pm
Forum: General Bullet Physics Support and Feedback
Topic: tips for roulette simulation
Replies: 4
Views: 11018

tips for roulette simulation

hello, I already had checked some entries in the forums regarding casino roulette simulation, but I am trying to get information regarding to the general strategy to implement the physics. by example, the first rotations of the ball it seems to stick to the edge of the wheel until lost enough energy...
by cesarpachon
Fri Jul 05, 2013 12:53 pm
Forum: General Bullet Physics Support and Feedback
Topic: SHIP ??
Replies: 5
Views: 5068

Re: SHIP ??

thanks for all your replies, I am going to research more on the topic. my project does not require precise simulation, is a game but in a river (raft simulation), not in a flat water body like the sea. I had been thinking simulate the river path with a solid terrain and the boat with a wheeled vehic...
by cesarpachon
Fri Jul 05, 2013 2:13 am
Forum: General Bullet Physics Support and Feedback
Topic: SHIP ??
Replies: 5
Views: 5068

Re: SHIP ??

just looking for the same info.. :)