Search found 50 matches
- Sat May 27, 2006 11:10 am
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: feature request - objects properties
- Replies: 0
- Views: 5597
feature request - objects properties
I have 2 feature requests of something which has been missed for a long time - properties which can be attached to the objects dynamically, so that you can store also other types(array,...)of properties with the object... and a little function = KX_GameObject.getChildren() -get parrent is there, and...
- Sat May 27, 2006 9:25 am
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: Bugs (Applies to 2.42 preview27)
- Replies: 22
- Views: 61484
- Thu Apr 27, 2006 1:43 pm
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: Blender 2.42 preview 15 (updated with bugfixes)
- Replies: 3
- Views: 11675
hi, i tested on the game i've been working on, and currently the preview 14 build doesn't crash, but seems to loop infinitely - so it has to be quitted anyway. In previous builds it sometimes didn't crash - if there was a bug in script , but a serios one, eg in syntax, so the script didn't compile, ...
- Mon Apr 24, 2006 1:34 am
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: GSOC projects?
- Replies: 5
- Views: 16145
hrmphhh........... WOW! I think this is a big step for blender's internal game engine... to the history :) and a great step forward to make blender really usefull for making interactive applications and games:) this sounds really great. I think it also saves a lot of effort to blender developers, si...
- Fri Apr 21, 2006 9:21 am
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: GSOC projects?
- Replies: 5
- Views: 16145
GSOC projects?
There's now a big discussion about GSOC projects in the mailinglists etc. what about trying to get some gameengine projects into the list? I think erwin is the only person who can decide about this...
- Sun Apr 16, 2006 8:01 am
- Forum: General Bullet Physics Support and Feedback
- Topic: More Bullet improvements, check out new demo (updated)
- Replies: 5
- Views: 15039
- Fri Apr 07, 2006 4:11 pm
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: adding constrained objects, new shader design and more
- Replies: 5
- Views: 14202
now I have discovered a new bug(in this build), and also uploaded a file again. http://plant.ffa.vutbr.cz/~novak/dwnflz/pokus%20bugs.blend on layer one of the file, there's shown an addObject actuator bug - when adding a new object after the 1st object dies, crash. that means, you can add as many as...
- Fri Apr 07, 2006 3:12 pm
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: adding constrained objects, new shader design and more
- Replies: 5
- Views: 14202
hello, i've uploaded a packed file of the actor at http://plant.ffa.vutbr.cz/~novak/dwnflz/onlyarma.blend it crashes nicely, but it's torn from the game so there probably could be some wrongly initialized logicbricks, or some scripts will give error, but i think that shouldn't be a problem. try to m...
- Thu Apr 06, 2006 10:50 am
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: adding constrained objects, new shader design and more
- Replies: 5
- Views: 14202
adding constrained objects, new shader design and more
Hello, I'm currently triying to do a game which uses some of the experimental features, and I'm experiencing some problems. 1. I tried to add a chain of constrained objects(p2p const.), but didn't suceed. I used the code from the p2p demo, which i made. In fact, the objects run all a script and need...
- Fri Mar 24, 2006 8:57 pm
- Forum: Release Announcements
- Topic: New Bullet update (April 2006 update)
- Replies: 3
- Views: 22150
- Mon Mar 20, 2006 12:55 pm
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: any news?
- Replies: 1
- Views: 7137
any news?
Hi I just wanted to ask if there are any news regarding vehicles etc. It's been a while since the last testing builds...
- Mon Jan 30, 2006 7:53 pm
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: status of logicbricks implementation
- Replies: 3
- Views: 10618
- Mon Jan 30, 2006 7:41 pm
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: status of logicbricks implementation
- Replies: 3
- Views: 10618
status of logicbricks implementation
I just realized that (what I should know, but forgot about that), that the collision logickbrick doesn't still work with bullet. Is this going to be fixed, or is there something completely else being planned?
- Mon Jan 02, 2006 5:12 pm
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: Bugfixes Game Blender with Bullet (update: fixed link)
- Replies: 2
- Views: 10060
- Mon Nov 21, 2005 4:14 pm
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: Bugs (Applies to 2.42 preview27)
- Replies: 22
- Views: 61484