Search found 1 match
- Mon Sep 19, 2011 11:16 am
- Forum: Physics authoring tools, serialization, standards and related topics
- Topic: Flipping imported physics objects over an axis
- Replies: 1
- Views: 12283
Flipping imported physics objects over an axis
Hello, I just started with bullet and did some test exports from 3ds max to my dx11 renderer. The thing is that the static mesh is not rotated properly and must be flipped over the X axis in the end. Rotation is not a problem, but what about the flip? Is it valid to flip and object via the motion st...