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by n3XusSLO
Mon Sep 19, 2011 11:16 am
Forum: Physics authoring tools, serialization, standards and related topics
Topic: Flipping imported physics objects over an axis
Replies: 1
Views: 12283

Flipping imported physics objects over an axis

Hello, I just started with bullet and did some test exports from 3ds max to my dx11 renderer. The thing is that the static mesh is not rotated properly and must be flipped over the X axis in the end. Rotation is not a problem, but what about the flip? Is it valid to flip and object via the motion st...