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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2014-05-02T09:48:10+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/9924</id>

		<entry>
		<author><name><![CDATA[Pappskiva]]></name></author>
		<updated>2014-05-02T09:48:10+00:00</updated>

		<published>2014-05-02T09:48:10+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=33415#p33415</id>
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		<title type="html"><![CDATA[DirectX heightmap in bullet]]></title>

		
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Hello!<br><br>Me and some friends are trying to make a game based on an old boardgame where you tilt the board and in turn makes a marble roll in a labyrinth.<br><br>How do we, in the simplest way, incorporate a heightmap loaded in directX into bullet as a RigidBody so that gravity works?<br><br>//Pappskiva<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=10875">Pappskiva</a> — Fri May 02, 2014 9:48 am</p><hr />
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