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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2014-04-13T00:44:52+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[franzbischoff]]></name></author>
		<updated>2014-04-13T00:44:52+00:00</updated>

		<published>2014-04-13T00:44:52+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=33296#p33296</id>
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		<title type="html"><![CDATA[Quake 3 BSP and misc_model]]></title>

		
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Hello,<br><br>I'm making a game using irrLicht as renderer and Bullet for physics.<br><br>I'm actually getting to load BSP files using the BSPConverter / BSPLoader, but I got stuck in a really annoying problem.<br><br>Any map that has models (furniture, desks, balls, and other models that are not walls) they are not identified by the Loader and we cannot collide with them...<br><br>Any idea how to fix this? <br><br>Thank you!<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=10834">franzbischoff</a> — Sun Apr 13, 2014 12:44 am</p><hr />
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