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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2014-03-29T10:07:15+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/9862</id>

		<entry>
		<author><name><![CDATA[benmiaou]]></name></author>
		<updated>2014-03-29T10:07:15+00:00</updated>

		<published>2014-03-29T10:07:15+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=33234#p33234</id>
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		<title type="html"><![CDATA[Collision seems not working]]></title>

		
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Hello,<br><br>I'm trying to get the collision points(or triangles) between two meshes(btBvhTriangleMeshShape) in a collision world.<br><br>But when i'm doing this :<div class="codebox"><p>Code: </p><pre><code>mCollisionWorld-&gt;performDiscreteCollisionDetection ();int numManifolds = mCollisionWorld-&gt;getDispatcher()-&gt;getNumManifolds();std::cout &lt;&lt; "Cut :"&lt;&lt; numManifolds &lt;&lt;std::endl;</code></pre></div>numManifolds always = 0;<br>I can do Ray picking on both objects and the two objet are collide (they do not move).<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=10811">benmiaou</a> — Sat Mar 29, 2014 10:07 am</p><hr />
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