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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2014-03-20T18:51:41+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[Geometrian]]></name></author>
		<updated>2014-03-20T18:51:41+00:00</updated>

		<published>2014-03-20T18:51:41+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=33189#p33189</id>
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		<title type="html"><![CDATA[Soft Body Self Collision Detection]]></title>

		
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Hi,<br><br>I have found a few posts about doing various kinds of softbody collision detection with Bullet 2, but none helpful.<br><br>I am specifically interested in colliding concave softbodies with themselves, with concave rigid bodies, and with other concave soft bodies.<br><br>From what I've ascertained, there is some kind of convex decomposition that needs to happen. Where can I look to find an implementation that can be adapted to work for all of these cases?<br><br>Thanks,<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=8934">Geometrian</a> — Thu Mar 20, 2014 6:51 pm</p><hr />
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