<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
	<link rel="self" type="application/atom+xml" href="https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/9744" />

	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2014-02-07T04:55:49+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/9744</id>

		<entry>
		<author><name><![CDATA[anamika]]></name></author>
		<updated>2014-02-07T04:55:49+00:00</updated>

		<published>2014-02-07T04:55:49+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=32884#p32884</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=32884#p32884"/>
		<title type="html"><![CDATA[Exporting .blend and .stl file to bullet.]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=32884#p32884"><![CDATA[
Hello,<br>I am making use of bullet in one of my application containing two objects one static and the other is dynamic in which i am not taking into account any physics part.<br>I am not able to understand how bullet support triangular meshes contained in .blend and in .stl file and i can see that there are total six classes in bullet as follows:<br>btBvhTriangleMeshShape<br>btConvexTriangleMeshShape<br>btMultimaterialTriangleMeshShape<br>btScaledBvhTriangleMeshShape<br>btTriangleMesh<br>btTriangleMeshShape<br>Among all these which class will make use of the file containing the triangular mesh and how AABB tree will be created in the the class containing the triangular mesh?<br>Any suggestions will be of great help .<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=10707">anamika</a> — Fri Feb 07, 2014 4:55 am</p><hr />
]]></content>
	</entry>
	</feed>
