<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
	<link rel="self" type="application/atom+xml" href="https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/9394" />

	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2013-09-05T14:20:53+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/9394</id>

		<entry>
		<author><name><![CDATA[mmic]]></name></author>
		<updated>2013-09-05T14:20:53+00:00</updated>

		<published>2013-09-05T14:20:53+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=31672#p31672</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=31672#p31672"/>
		<title type="html"><![CDATA[Collision with one side of the object]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=31672#p31672"><![CDATA[
Hi, I have a kind of sphere pacman who can "get stuck" with a cylinder. The collision between these two objects work, the sphere is approximated by a convex hull while the cylinder with btCylinderShape. The problem is that I can not figure out how to fire an event when the objects as well as collide, get stuck between them. How can I do this?<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=10343">mmic</a> — Thu Sep 05, 2013 2:20 pm</p><hr />
]]></content>
	</entry>
	</feed>
