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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2013-02-08T23:23:22+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[taylornrolyat]]></name></author>
		<updated>2013-02-08T23:23:22+00:00</updated>

		<published>2013-02-08T23:23:22+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=29946#p29946</id>
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		<title type="html"><![CDATA[Asteroid Jumper iOS Game]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=29946#p29946"><![CDATA[
Hi all, just published my iOS game called Asteroid Jumper. <br><br>It uses the gyroscope for changing the users direction in the 3D world and the accelerometer to apply a force to the rigid body. <br><br>It uses Bullet and OpenGL ES 1.1. <br><br><img src="http://asteroidjumpergame.files.wordpress.com/2013/01/scaled_asteroid_jumper.png" class="postimage" alt="Image"><br><br>iPad:<br><a href="https://itunes.apple.com/us/app/asteroid-jumper-hd/id594431094?ls=1&amp;mt=8" class="postlink">https://itunes.apple.com/us/app/asteroi ... ?ls=1&amp;mt=8</a><br><br>iPhone:<br><a href="https://itunes.apple.com/us/app/asteroid-jumper/id592911607?ls=1&amp;mt=8" class="postlink">https://itunes.apple.com/us/app/asteroi ... ?ls=1&amp;mt=8</a><br><br>Thanks for this great and useful Physics Engine!!<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=9563">taylornrolyat</a> — Fri Feb 08, 2013 11:23 pm</p><hr />
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