<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
	<link rel="self" type="application/atom+xml" href="https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/849" />

	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2006-12-25T18:43:56+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/849</id>

		<entry>
		<author><name><![CDATA[p00f]]></name></author>
		<updated>2006-12-25T18:43:56+00:00</updated>

		<published>2006-12-25T18:43:56+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2990#p2990</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2990#p2990"/>
		<title type="html"><![CDATA[Spawn hinge constraint]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2990#p2990"><![CDATA[
Hi there...<br><br>Is it possible to use the EDIT:add object, actuator with hinge constrant meshes?<br><br>If so how?<br><br>I am trying to make a rag doll "spawn" after I collide with a "trigger" (a dynamic object).<br><br>I have tried spawning the topmost parent and I get a crash before the game even runs.<br><br>I have also tried parenting everything to an empty with the Ghost and actor buttons ticked.<br>No crash this time but the constraints seem to be missing.<br><br><br>TIA for any help<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=1461">p00f</a> — Mon Dec 25, 2006 6:43 pm</p><hr />
]]></content>
	</entry>
	</feed>
