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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2012-08-30T10:20:13+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[totenkoph]]></name></author>
		<updated>2012-08-30T10:20:13+00:00</updated>

		<published>2012-08-30T10:20:13+00:00</published>
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		<title type="html"><![CDATA[Re: Contact or intersection between 2 spheres]]></title>

		
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If the final shape is ellipsoid, maybe the GJK algorithm based SAT(separate-axis-test) can help to find if two ellipsoids are intersect or not (but no contact points if intersect). But, not sure is the fastest one.<br><br>David Eberly gave some good solutions, as <a href="http://www.geometrictools.com/Documentation/IntersectionOfEllipsoids.pdf" class="postlink">http://www.geometrictools.com/Documenta ... psoids.pdf</a>.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=9537">totenkoph</a> — Thu Aug 30, 2012 10:20 am</p><hr />
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		<entry>
		<author><name><![CDATA[elodie]]></name></author>
		<updated>2012-08-27T06:57:35+00:00</updated>

		<published>2012-08-27T06:57:35+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=28637#p28637</id>
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		<title type="html"><![CDATA[Contact or intersection between 2 spheres]]></title>

		
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I want to know if 2 spheres have a contract or an intersection. The difficulty is that both can be :<br>- scaled on 3 axes (X,Y,Z)<br>- positionned in 3d (vector 3d) and rotated in 3d (euler or quaternion)<br><br>1) Does that problem relate to another (eg. there is a formula to go from scaled spheres to ellipsoid ?)<br>2) Any hints ?<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=9526">elodie</a> — Mon Aug 27, 2012 6:57 am</p><hr />
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