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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2006-12-13T06:24:24+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<author><name><![CDATA[jobs]]></name></author>
		<updated>2006-12-13T06:24:24+00:00</updated>

		<published>2006-12-13T06:24:24+00:00</published>
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		<title type="html"><![CDATA[Radical Entertainment, physics programmer]]></title>

		
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From Gamasutra: <a href="http://jobs.gamasutra.com/jobseekerx/viewjobrss.asp?cjid=8002&amp;accountno=402" class="postlink">http://jobs.gamasutra.com/jobseekerx/vi ... ountno=402</a><br><blockquote class="uncited"><div>The team that brought you "Scarface" is looking for a Physics Programmer to join their team on a full time basis... and that's where you come in.<br><br>Reporting to the Technical Director of the Scarface Engine and in conjunction with Radical?s Physics team, the Physics Programmer designs and implements cutting-edge real-time physical simulations systems. Responsibilities include development of new features, platform speed and memory optimizations for the Scarface Engine. The Physics Programmer will be developing software for the PS3, Xbox360, and the PC.<br><br>Key Contacts:<br><br>This position reports to the Technical Director of the Scarface Engine.<br><br>Qualifications:<br><br>Education requirements include a BSc in Physics or Mathematics, a strong background in Computer Science, plus one year experience in the games industry. You will be working closely with the game teams to help define how they can best utilize physics in their game. Solid interpersonal and communication skills are critical to this role. A passion for video games and software development is essential as well as the ability to work self-directed and as part of a team.<br><br>Technical Skills:<br><br>Strong knowledge of mathematics<br>Strong knowledge of physics algorithms related to games<br>Rigid body dynamics<br>Collision detection / response<br>Solver algorithms<br>Cloth / hair simulation<br>Forward/inverse kinematics<br>Experience using Physics libraries to implement game physics features a plus.<br>Excellent C++ programming skills<br>Game console, real-time systems programming experience an asset<br>Additional Requirements: Go To Top <br>Radical is one of North America?s largest game developers. With more than a decade of hit titles like Scarface, Simpsons Hit &amp; Run, the Hulk and Hulk II, the commitment to our partners and our players continues to set us apart. We treat a property with the reverence it deserves and gamers demand. In our 70,000 square foot Vancouver BC, facility Radical brings the talent, tools and technology together to create entertainment that captures the world?s imagination. Radical, owned by Vivendi Universal Games, is continually ranked as one of the best places to work in B.C. (#1 in 2002, #3 in 2004)and top 100 employers in Canada, according to BC Business magazine and Watson Wyatt.<br>Job Details: Go To Top <br>Categories: Programmer / Engineer<br>Locations: Go To Top <br><br>City<br><br><br> State<br><br><br> Postal<br> Code<br><br><br> Country<br><br>Vancouver<br><br><br> BC<br><br><br>--<br><br><br> CAN<br>Contact Information: Go To Top <br>Email: Click <a href="mailto:mmarrujo@radical.ca">mmarrujo@radical.ca</a> (to apply to job)<br>Phone: 604-602-2659<br>Fax: 604-685-0298<br>Job Code: 12262</div></blockquote><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=418">jobs</a> — Wed Dec 13, 2006 6:24 am</p><hr />
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