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	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2012-02-02T21:43:11+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/7833</id>

		<entry>
		<author><name><![CDATA[kloplop321]]></name></author>
		<updated>2012-02-02T21:43:11+00:00</updated>

		<published>2012-02-02T21:43:11+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26934#p26934</id>
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		<title type="html"><![CDATA[Re: Beginner question, and how to &quot;not&quot; colide]]></title>

		
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If its a lazer, just use a raycasting that supports multiple results.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=8992">kloplop321</a> — Thu Feb 02, 2012 9:43 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[Rati]]></name></author>
		<updated>2012-02-02T11:37:05+00:00</updated>

		<published>2012-02-02T11:37:05+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26926#p26926</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26926#p26926"/>
		<title type="html"><![CDATA[Beginner question, and how to &quot;not&quot; colide]]></title>

		
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Hi ! i'm a beginner with Bullet.  i want to use it in a 2 players shooter game. i want to shoot "light bullet" (star wars kind).  but i want it to only hit ennemis,and i want my bullet go trought them, not stop on them. <br><br>And i want it  to notcollide all obsacles, or the other player. What should i do ?<br><br>Rati <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_smile.gif" width="15" height="15" alt=":)" title="Smile"><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=9075">Rati</a> — Thu Feb 02, 2012 11:37 am</p><hr />
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