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	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2012-01-31T08:29:21+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/7820</id>

		<entry>
		<author><name><![CDATA[Flame]]></name></author>
		<updated>2012-01-31T08:29:21+00:00</updated>

		<published>2012-01-31T08:29:21+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26903#p26903</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26903#p26903"/>
		<title type="html"><![CDATA[Re: Export physics from blender.]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26903#p26903"><![CDATA[
Thanks, that works good. But what about collada?<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=9066">Flame</a> — Tue Jan 31, 2012 8:29 am</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2012-01-30T20:34:34+00:00</updated>

		<published>2012-01-30T20:34:34+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26891#p26891</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26891#p26891"/>
		<title type="html"><![CDATA[Re: Export physics from blender.]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26891#p26891"><![CDATA[
You need add two game logic bricks, an always sensor attached to a Python controlled, with a two-line script that exports the .bullet file, and press 'P' to run the game engine (and escape to end it).<br><br>Here is a Youtube video tutorial how to do it: <a href="http://www.youtube.com/watch?v=fv-Oq5oe8Nw&amp;hd=1" class="postlink">http://www.youtube.com/watch?v=fv-Oq5oe8Nw&amp;hd=1</a> (try to set it to 1080p for better quality)<br>and attached is an example .blend file.<br><br>Thanks,<br>Erwin<dl class="file"><dt><span class="imageset icon_topic_attach"></span> <a class="postlink" href="https://pybullet.org/Bullet/phpBB3/download/file.php?id=885">bulletExport.zip</a></dt></dl><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Mon Jan 30, 2012 8:34 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[Flame]]></name></author>
		<updated>2012-01-30T13:19:14+00:00</updated>

		<published>2012-01-30T13:19:14+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26888#p26888</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26888#p26888"/>
		<title type="html"><![CDATA[Export physics from blender.]]></title>

		
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Hello! I'm using blender 2.61 now and i don't understand how to export bullet physics from it. I tried export scene to collada but there was only render data. Also i tried find out how to export scene to .bullet file and there wasn't success too. Help me, please.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=9066">Flame</a> — Mon Jan 30, 2012 1:19 pm</p><hr />
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