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	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2016-05-07T12:58:07+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/7806</id>

		<entry>
		<author><name><![CDATA[koppi]]></name></author>
		<updated>2012-12-06T20:10:23+00:00</updated>

		<published>2012-12-06T20:10:23+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=29446#p29446</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=29446#p29446"/>
		<title type="html"><![CDATA[Re: My bullet-physics-playground]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=29446#p29446"><![CDATA[
Hello everyone,<br><br>today bullet-physics-playground made it onto the news page of the raytracing application POV-Ray <a href="http://povray.org/" class="postlink">http://povray.org/</a>.<br><br>During the last three months a few new still images and animations were created.<br><br>Long term POV-Ray user Jaime Vives Piqueres <a href="http://www.ignorancia.org/" class="postlink">http://www.ignorancia.org/</a> created some nice arrangements of which my 3 favourites are:<br><div class="inline-attachment"><dl class="file"><dt class="attach-image"><img src="https://pybullet.org/Bullet/phpBB3/download/file.php?id=1006" class="postimage" alt="Alphabet blocks 02 by Jaime Vives Piqueres 2012." onclick="viewableArea(this);" /></dt></dl></div><div class="inline-attachment"><dl class="file"><dt class="attach-image"><img src="https://pybullet.org/Bullet/phpBB3/download/file.php?id=1005" class="postimage" alt="Pills many 07 by Jaime Vives Piqueres 2012." onclick="viewableArea(this);" /></dt></dl></div><div class="inline-attachment"><dl class="file"><dt class="attach-image"><img src="https://pybullet.org/Bullet/phpBB3/download/file.php?id=1004" class="postimage" alt="POV keyring 05 by Jaime Vives Piqueres 2012." onclick="viewableArea(this);" /></dt></dl></div>A lot of more still images and a few new animations can be found on the G+ community:<br><br>  <a href="https://plus.google.com/communities/118046861018657351607" class="postlink">https://plus.google.com/communities/118 ... 8657351607</a><br><br><br>Jakob<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=5661">koppi</a> — Thu Dec 06, 2012 8:10 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[koppi]]></name></author>
		<updated>2012-09-09T15:08:44+00:00</updated>

		<published>2012-09-09T15:08:44+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=28714#p28714</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=28714#p28714"/>
		<title type="html"><![CDATA[Re: My bullet-physics-playground]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=28714#p28714"><![CDATA[
Hello everyone,<br><br>currently, we're building a team around <a href="https://github.com/koppi/bullet-physics-playground" class="postlink">https://github.com/koppi/bullet-physics-playground</a>.<br><br>The project still has some sort of HelloWorld status:<br><br>Currently it features Bullet, OpenGL, LUA scripting and POV-Ray export (-- YouTube needs more POV anims <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_wink.gif" width="15" height="15" alt=":wink:" title="Wink"> ).<br><br>We recently added <strong class="text-strong">build instructions</strong> for <strong class="text-strong">Windows</strong> and <strong class="text-strong">Linux</strong>:<br><ul><li> <a href="https://github.com/koppi/bullet-physics-playground/wiki/Build-on-Windows" class="postlink">https://github.com/koppi/bullet-physics ... on-Windows</a></li><li> <a href="https://github.com/koppi/bullet-physics-playground/wiki/Build-on-Linux" class="postlink">https://github.com/koppi/bullet-physics ... d-on-Linux</a></li></ul>If you want to get started with the bullet physics library and lua scripting, this is your time to jump in.<br><br>I will be accepting all your pull requests, so feel free to fork, patch, build and toy in your own physics world.<br><br>Jakob<br><br>P.S.: please note - will be offline for the next three months (no internet) and won't respond to any mails until 2012/12/12.<dl class="file"><dt class="attach-image"><img src="https://pybullet.org/Bullet/phpBB3/download/file.php?id=975" class="postimage" alt="lego car koppi" onclick="viewableArea(this);" /></dt></dl><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=5661">koppi</a> — Sun Sep 09, 2012 3:08 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[koppi]]></name></author>
		<updated>2012-01-29T15:12:23+00:00</updated>

		<published>2012-01-29T15:12:23+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26871#p26871</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26871#p26871"/>
		<title type="html"><![CDATA[Re: My bullet-physics-playground]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26871#p26871"><![CDATA[
Yes, there is already some code for compound objects and constraints. It's getting better with every week, but for the next few weeks I won't have the time to play with the code, so feel free to fork my stuff and add new features ^--^<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=5661">koppi</a> — Sun Jan 29, 2012 3:12 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[kloplop321]]></name></author>
		<updated>2012-01-26T17:42:55+00:00</updated>

		<published>2012-01-26T17:42:55+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26832#p26832</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26832#p26832"/>
		<title type="html"><![CDATA[Re: My bullet-physics-playground]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26832#p26832"><![CDATA[
That's really neat!<br>Are you going to further this to support things like constraints? <br>It would be really fun to play with and prototype if one can come up with a basic scene and an interactive body.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=8992">kloplop321</a> — Thu Jan 26, 2012 5:42 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[koppi]]></name></author>
		<updated>2016-05-07T12:58:07+00:00</updated>

		<published>2012-01-26T13:07:26+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26827#p26827</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26827#p26827"/>
		<title type="html"><![CDATA[The Bullet Physics Playground]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26827#p26827"><![CDATA[
Hi,<br><br>I created a Bullet Physics based Qt app, featuring Lua scripting (using the luabind framework).<br><br>Here is some demo Videos:<br><br>  <a href="https://www.youtube.com/watch?v=9kQ83Z7gJrM" class="postlink">https://www.youtube.com/watch?v=9kQ83Z7gJrM</a><br>  <a href="https://www.youtube.com/watch?v=IwdbtfiEo0A" class="postlink">https://www.youtube.com/watch?v=IwdbtfiEo0A</a><br>  <a href="https://www.youtube.com/watch?v=xy7qDgStMXk" class="postlink">https://www.youtube.com/watch?v=xy7qDgStMXk</a><br><br>The Bullet Physics Playground: <a href="https://github.com/bullet-physics-playground" class="postlink">https://github.com/bullet-physics-playground</a><br><br>G+ Community: <a href="https://plus.google.com/communities/118046861018657351607" class="postlink">https://plus.google.com/communities/118 ... 8657351607</a><br><br>Kind regards,<br>Jakob<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=5661">koppi</a> — Thu Jan 26, 2012 1:07 pm</p><hr />
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