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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2012-01-24T03:22:20+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[mobeen]]></name></author>
		<updated>2012-01-24T03:22:20+00:00</updated>

		<published>2012-01-24T03:22:20+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26800#p26800</id>
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		<title type="html"><![CDATA[Re: Basic Cloth Simulation in WebGL]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26800#p26800"><![CDATA[
Hi Erwin,<br>   Thanks for appreciating. Yes this is using javascript, rendering using the awesome THREE.js library. I will be doing an entirely GPU-based version soon so that would be even faster than this version. This is a wonderful platform for realtime applications.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=8124">mobeen</a> — Tue Jan 24, 2012 3:22 am</p><hr />
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		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2012-01-23T23:45:10+00:00</updated>

		<published>2012-01-23T23:45:10+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26796#p26796</id>
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		<title type="html"><![CDATA[Re: Basic Cloth Simulation in WebGL]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26796#p26796"><![CDATA[
Thanks for sharing the WebGL cloth demos.<br><br>It works great, so this is all implemented in Javascript?<br>Thanks,<br>Erwin<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Mon Jan 23, 2012 11:45 pm</p><hr />
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		<entry>
		<author><name><![CDATA[mobeen]]></name></author>
		<updated>2012-01-22T18:25:50+00:00</updated>

		<published>2012-01-22T18:25:50+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26784#p26784</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26784#p26784"/>
		<title type="html"><![CDATA[Basic Cloth Simulation in WebGL]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26784#p26784"><![CDATA[
Hi all,<br>   Recently, I tried to get my hands dirty with WebGL using THREE.js javascript rendering engine and WebGL. This demo uses explicit Euler integration and simple collisions with the floor.<br><br>Here is the link to the embedded version. <br><a href="http://mmmovania.blogspot.com/2012/01/simple-cloth-in-html5-canvas-using.html" class="postlink">http://mmmovania.blogspot.com/2012/01/s ... using.html</a><br><br>Here is the link to the full version.<br><a href="http://www3.ntu.edu.sg/home2007/mova0002/test/CanvasCloth/SimpleCloth.html" class="postlink">http://www3.ntu.edu.sg/home2007/mova000 ... Cloth.html</a><br><a href="http://www3.ntu.edu.sg/home2007/mova0002/test/CanvasCloth/SimpleClothTextured.html" class="postlink">http://www3.ntu.edu.sg/home2007/mova000 ... tured.html</a><br><br>Controls: Left click and drag to rotate, middle click and drag to zoom.<br><br>Use Google Chrome browser for best performance. Ofcouse, comments and critics welcome.<br><br>Regards,<br>Mobeen<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=8124">mobeen</a> — Sun Jan 22, 2012 6:25 pm</p><hr />
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