<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
	<link rel="self" type="application/atom+xml" href="https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/7788" />

	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2012-01-21T17:23:02+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/7788</id>

		<entry>
		<author><name><![CDATA[mubashar]]></name></author>
		<updated>2012-01-21T17:23:02+00:00</updated>

		<published>2012-01-21T17:23:02+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26777#p26777</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26777#p26777"/>
		<title type="html"><![CDATA[Collision Response For Hidden Objects]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=26777#p26777"><![CDATA[
Hello i am working on a racing game using irrlicht and bullet i am using hidden walls as collision shapes but when car collides with wall it push it back and car bounces back or jumped to some other position what i want is when my car collide with this wall it will not bounce back or roll over but also not penetrate through wall.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=9038">mubashar</a> — Sat Jan 21, 2012 5:23 pm</p><hr />
]]></content>
	</entry>
	</feed>
