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	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2008-10-31T19:15:19+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/769</id>

		<entry>
		<author><name><![CDATA[kenshin]]></name></author>
		<updated>2008-10-31T19:15:19+00:00</updated>

		<published>2008-10-31T19:15:19+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=11090#p11090</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=11090#p11090"/>
		<title type="html"><![CDATA[Re: Ogre &amp; Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=11090#p11090"><![CDATA[
OGRE <br>Bullet<br><br>Now?I am  make the best efforts to study them<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2867">kenshin</a> — Fri Oct 31, 2008 7:15 pm</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[neuronz]]></name></author>
		<updated>2007-05-01T07:36:58+00:00</updated>

		<published>2007-05-01T07:36:58+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=4115#p4115</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=4115#p4115"/>
		<title type="html"><![CDATA[Re: having a linking error during build of ogrebullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=4115#p4115"><![CDATA[
<blockquote class="uncited"><div>downloaded the example and can't play around with bullet have a linking error that i have been triing to debug and was hoping someone in the community could help out with it.<br><br>BulletOgreTest error LNK2019: unresolved external symbol "__declspec(dllimport) public: static void __cdecl Ogre::WindowEventUtilities::messagePump(void)" (__imp_?messagePump@WindowEventUtilities@Ogre@@SAXXZ) referenced in function _main<br></div></blockquote>I'm getting the same problem now (using VS2005 sp1).<br>Does anyone know the solution?<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=1717">neuronz</a> — Tue May 01, 2007 7:36 am</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[jacmoe]]></name></author>
		<updated>2007-03-04T21:42:17+00:00</updated>

		<published>2007-03-04T21:42:17+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3732#p3732</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3732#p3732"/>
		<title type="html"><![CDATA[Ogre &amp; Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3732#p3732"><![CDATA[
<blockquote class="uncited"><div>That's a message for Tuan Kuranes : do you have anything working<br>for your bullet wrapper? I'll be very interested in any code you have<br>to integrate bullet in Ogre (for the collision part).</div></blockquote>I am surprised he didn't announce it here, but here goes:<br><a href="http://www.ogre3d.org/phpBB2/viewtopic.php?t=29034" class="postlink">http://www.ogre3d.org/phpBB2/viewtopic.php?t=29034</a> <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_smile.gif" width="15" height="15" alt=":)" title="Smile"><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=197">jacmoe</a> — Sun Mar 04, 2007 9:42 pm</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[PhysiczJunk33]]></name></author>
		<updated>2007-02-01T18:13:09+00:00</updated>

		<published>2007-02-01T18:13:09+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3410#p3410</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3410#p3410"/>
		<title type="html"><![CDATA[having a linking error during build of ogrebullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3410#p3410"><![CDATA[
downloaded the example and can't play around with bullet have a linking error that i have been triing to debug and was hoping someone in the community could help out with it.<br><br>BulletOgreTest error LNK2019: unresolved external symbol "__declspec(dllimport) public: static void __cdecl Ogre::WindowEventUtilities::messagePump(void)" (__imp_?messagePump@WindowEventUtilities@Ogre@@SAXXZ) referenced in function _main<br><br>i have the following libraries in my project<br><br>ois_d.lib<br>OgreMain_d.lib<br>libbulletcollision_d.lib<br>libbulletmath_d.lib<br>dinput.lib<br>libboxbox_d.lib<br>DebugColladaDemo.lib<br>libbulletdynamics_d.lib<br>dxguid.lib<br>OgreGUIRenderer_d.lib<br><br>is it possible that i'm missing something'<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=1598">PhysiczJunk33</a> — Thu Feb 01, 2007 6:13 pm</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[snailrose]]></name></author>
		<updated>2007-01-01T06:55:08+00:00</updated>

		<published>2007-01-01T06:55:08+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3058#p3058</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3058#p3058"/>
		<title type="html"><![CDATA[Ogre &amp; Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3058#p3058"><![CDATA[
I put together a small .blend parser. It still has some issues with invalid floats. The strange thing is the same file parsed inside blender seems to contain incorrect values as well. So something is wrong somewhere. Its just a testing release anyway and will need lots more work to actually be useful.<br><br>This has been tested on 64|32bit Linux, and 32bit windows, as well as files saved in big endian. File versions as far back as 225 have been tested also, but its best to save in 242 or later.<br><br>I would like to hear what you all think.<br><br><a href="http://sourceforge.net/project/showfiles.php?group_id=169924" class="postlink">http://sourceforge.net/project/showfile ... _id=169924</a><br><br><br>Thanks,<br>Charlie<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=548">snailrose</a> — Mon Jan 01, 2007 6:55 am</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[pognibene]]></name></author>
		<updated>2006-12-26T22:04:57+00:00</updated>

		<published>2006-12-26T22:04:57+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3004#p3004</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3004#p3004"/>
		<title type="html"><![CDATA[Ogre &amp; Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3004#p3004"><![CDATA[
That's a message for Tuan Kuranes : do you have anything working<br>for your bullet wrapper? I'll be very interested in any code you have<br>to integrate bullet in Ogre (for the collision part).<br><br>Thank you.<br><br>-pogn<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=1423">pognibene</a> — Tue Dec 26, 2006 10:04 pm</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[snailrose]]></name></author>
		<updated>2006-12-14T22:52:39+00:00</updated>

		<published>2006-12-14T22:52:39+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2862#p2862</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2862#p2862"/>
		<title type="html"><![CDATA[Ogre &amp; Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2862#p2862"><![CDATA[
Hey,<br>So far the COLLADA exporter for blender looses some information behind the conversion in Blender(vertex colors / smooth normals).<br>I honestly think a blend file reader is just the perfect solution (for my problems anyway). As Erwin pointed out a blend2dae would be a useful tool as well<br><br>Thanks,<br>Charlie<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=548">snailrose</a> — Thu Dec 14, 2006 10:52 pm</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2006-12-14T17:15:02+00:00</updated>

		<published>2006-12-14T17:15:02+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2855#p2855</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2855#p2855"/>
		<title type="html"><![CDATA[Ogre &amp; Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2855#p2855"><![CDATA[
<blockquote class="uncited"><div><blockquote class="uncited"><div>Bullet is hosted at sourceforge, is there a way to create a mailinglist there? </div></blockquote>In the sf admin panel. there is the subversion hook script you might want to enable too.</div></blockquote>Thanks, there is a new bullet-committers mailing list:<blockquote class="uncited"><div>A mailing list will be created on SourceForge.net in 6-24 hours<br>and you are the list administrator.<br><br>This list is: bullet-committers at lists.sourceforge.net<br><br>Your mailing list info is at:<br><a href="http://lists.sourceforge.net/mailman/listinfo/bullet-committers" class="postlink">http://lists.sourceforge.net/mailman/li ... committers</a></div></blockquote>Would it automatically work if I point the SVN::notify email to bullet-committers at lists.sourceforge.net? Usually, you need to register for a mailinglist, before you can post. I wonder how this would work for an automatic mailer like SVN::notify.<br><br>The list will take a few hours to 'activate', so we have to wait.<br>Thanks for the tip,<br>Erwin<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Thu Dec 14, 2006 5:15 pm</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[tuan kuranes]]></name></author>
		<updated>2006-12-14T13:39:01+00:00</updated>

		<published>2006-12-14T13:39:01+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2849#p2849</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2849#p2849"/>
		<title type="html"><![CDATA[Ogre &amp; Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2849#p2849"><![CDATA[
<blockquote class="uncited"><div>Bullet is hosted at sourceforge, is there a way to create a mailinglist there? </div></blockquote>In the sf admin panel. there is the subversion hook script you might want to enable too.<blockquote class="uncited"><div>But ts a good idea from maintenance perspective, so yo don't need to mirror every new Bullet feature.</div></blockquote>That and wrap code just add cpu/mem overhead.<blockquote class="uncited"><div>I will get back to you about this 'scalar' version of the interface, I have to think about the implications but I can consider it.</div></blockquote>Let me know about that. From an efficiency side, It would save wrapper a btVector3 ot btQuaternion instance creation at each call.<blockquote class="uncited"><div>You should enter the Bullet showcase contest, such a port makes chance to win a playstation3/nintendo wii </div></blockquote>I'll try to think about some nice Wrapper non-trivial  Demo ideas <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_wink.gif" width="15" height="15" alt=";)" title="Wink"><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=796">tuan kuranes</a> — Thu Dec 14, 2006 1:39 pm</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2006-12-13T15:33:38+00:00</updated>

		<published>2006-12-13T15:33:38+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2824#p2824</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2824#p2824"/>
		<title type="html"><![CDATA[Ogre &amp; Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2824#p2824"><![CDATA[
Bullet is hosted at sourceforge, is there a way to create a mailinglist there?<br><br>With respect to inheritance versus encapsulation, you will make the project a bit more dependent. An encapsulation wrapper might protect a bit better against potential Bullet changes (although I try to minimize to change existing interface now). But ts a good idea from maintenance perspective, so yo don't need to mirror every new Bullet feature.<br><br>I will get back to you about this 'scalar' version of the interface, I have to think about the implications but I can consider it.<br><br>You should enter the Bullet showcase contest, such a port makes chance to win a playstation3/nintendo wii <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_smile.gif" width="15" height="15" alt=":)" title="Smile"><br>Erwin<br><br><blockquote class="uncited"><div>I'm going toward inheritance wrapper instead of encapsulation wrapper.<br><br>@erwin : <br>- Is there or can we have a "svn-commit" mailing list ?<br>- As I'd like to know if you intend to add non-btvector3, btquaternion methods :<br>Idea would be to have both<div class="codebox"><p>Code: </p><pre><code> btrigigbody::setLinearVelocity(btVector3) </code></pre></div>and <div class="codebox"><p>Code: </p><pre><code> btrigigbody::setLinearVelocity(x,y,z)</code></pre></div>the latter would be usable directly from Ogre code ?<br>As I have to make new getter anyway, it's certainly not mandatory in Bullet core Code, but may help other "wrappers" or even c-physic interface</div></blockquote><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Wed Dec 13, 2006 3:33 pm</p><hr />
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