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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2013-01-21T23:08:22+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/743</id>

		<entry>
		<author><name><![CDATA[rraallvv]]></name></author>
		<updated>2013-01-21T23:08:22+00:00</updated>

		<published>2013-01-21T23:08:22+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=29752#p29752</id>
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		<title type="html"><![CDATA[Re: Move to Bullet?  Few questions...]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=29752#p29752"><![CDATA[
<blockquote class="uncited"><div>Indeed, two main todo's:<br>- Double precision<br>- COLLADA -&gt; Save state<br><br>This COLLADA Save state would be very useful in general to debug problems (you can just 'save' and send a COLLADA Physics .dae for debugging).<br><br>Please use the Bullet Vehicle demo using raycast vehicle.<br>The ForkLift is not ready yet, it needs to be setup using 'wheel' constraints with suspension. Once the generic D6 constraint has suspension/spring-damper this can be done.<br><br>Yes, you can move parts of a compound (if there is API/methods). Also you can dynamically scale objects (undocumented).<br><br>Erwin</div></blockquote>Is COLLADA Save state already implemented?<br><br>I've been able to save/load part of the simulation using btDefaultSerializerand and btWorldImporter. Also I would like to save/load collision flags, collision filter masks and groups, and of course each rigid body current velocity.<br><br>Any help is apprecieted<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=9097">rraallvv</a> — Mon Jan 21, 2013 11:08 pm</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[MGB]]></name></author>
		<updated>2006-11-30T11:09:00+00:00</updated>

		<published>2006-11-30T11:09:00+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2653#p2653</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2653#p2653"/>
		<title type="html"><![CDATA[Move to Bullet?  Few questions...]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2653#p2653"><![CDATA[
Thanks for the quick reply!<br>Ok looking good - just double precision and save stopping me from biting the bullet <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_wink.gif" width="15" height="15" alt=";)" title="Wink">, though save state can be put off until later.<br>Any way I can help get these in?<br><br>Any comment on the large mass diffs between bodies at all?<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=267">MGB</a> — Thu Nov 30, 2006 11:09 am</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2006-11-29T16:18:13+00:00</updated>

		<published>2006-11-29T16:18:13+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2630#p2630</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2630#p2630"/>
		<title type="html"><![CDATA[Re: Move to Bullet?  Few questions...]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2630#p2630"><![CDATA[
Indeed, two main todo's:<br><br>- Double precision<br>- COLLADA -&gt; Save state<br><br>This COLLADA Save state would be very useful in general to debug problems (you can just 'save' and send a COLLADA Physics .dae for debugging).<br><br>Please use the Bullet Vehicle demo using raycast vehicle.<br>The ForkLift is not ready yet, it needs to be setup using 'wheel' constraints with suspension. Once the generic D6 constraint has suspension/spring-damper this can be done.<br><br>Yes, you can move parts of a compound (if there is API/methods). Also you can dynamically scale objects (undocumented).<br><br>Erwin<br><blockquote class="uncited"><div>Hi,<br><br>I'm looking at using Bullet for my project, and have a few questions after a bit of digging around...<br><br>Requirements:<br> Compound shapes (Y - btCompoundShape + convex decomposition <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_smile.gif" width="15" height="15" alt=":)" title="Smile">)<br> Double precision support (To make my life easier; my world is 100's of 'K' across.  Saw forum post on this possibility.)<br> Procedural terrain (Y - btTerrainShape)<br> Vehicle support (~40mph max needed - forklift approach ok?)<br> Load/Save state (looks like it, if Collada supported!)<br> Materials per face (Y)<br> Debug visualisation (Y IDebugDrawer)<br><br>A few questions:<br> Are any of my observations above incorrect? <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_redface.gif" width="15" height="15" alt=":oops:" title="Embarassed"><br> Can I move parts of a compound dynamic (not kinematic) body?<br> Are there problems with bodies having large mass diffs?  I.e. loss of friction accuracy etc.<br><br>Cheers,<br>Martin</div></blockquote><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Wed Nov 29, 2006 4:18 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[MGB]]></name></author>
		<updated>2006-11-29T13:39:45+00:00</updated>

		<published>2006-11-29T13:39:45+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2625#p2625</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2625#p2625"/>
		<title type="html"><![CDATA[Move to Bullet?  Few questions...]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2625#p2625"><![CDATA[
Hi,<br><br>I'm looking at using Bullet for my project, and have a few questions after a bit of digging around...<br><br>Requirements:<br> Compound shapes (Y - btCompoundShape + convex decomposition <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_smile.gif" width="15" height="15" alt=":)" title="Smile">)<br> Double precision support (To make my life easier; my world is 100's of 'K' across.  Saw forum post on this possibility.)<br> Procedural terrain (Y - btTerrainShape)<br> Vehicle support (~40mph max needed - forklift approach ok?)<br> Load/Save state (looks like it, if Collada supported!)<br> Materials per face (Y)<br> Debug visualisation (Y IDebugDrawer)<br><br>A few questions:<br> Are any of my observations above incorrect? <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_redface.gif" width="15" height="15" alt=":oops:" title="Embarassed"><br> Can I move parts of a compound dynamic (not kinematic) body?<br> Are there problems with bodies having large mass diffs?  I.e. loss of friction accuracy etc.<br><br>Cheers,<br>Martin<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=267">MGB</a> — Wed Nov 29, 2006 1:39 pm</p><hr />
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