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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2005-08-03T20:05:28+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[billyzelsnack]]></name></author>
		<updated>2005-08-03T20:05:28+00:00</updated>

		<published>2005-08-03T20:05:28+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=190#p190</id>
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		<title type="html"><![CDATA[My old BZIOTD demo]]></title>

		
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This is my flipcode IOTD submission from awhile back.<br>-------<br><br><a href="http://www.shapemaniac.com/bziotd.php" class="postlink">http://www.shapemaniac.com/bziotd.php</a> for the demo.<br><br>The claw is built from lots of parts. More than you would think from just looking at it. Lots of hinges, servos, and motors. This demo also stress joints a hell of a lot more than a ragdoll does. It does jitter a bit and refuses to go to sleep, but I wanted to ship this thing.<br><br>Picking up the guy and the ball is kinda tricky. It is also fun to pick up the stick and attempt to bat things with it. I also like to put the ragdoll in the box and push it up the hill. Yeah, I am easily amused.<br><br>Random stuff:<br><br>It is supposed to always run at 40fps and doesn't drop below that on my 800 and ti4200. If you have a slow graphics card it could be a problem. (Read: Very lame graphics implementation)<br><br>None of the servos have limits on them so they just let you keep going and going, so be a bit careful with that.<br><br>Those two little lines near the claw springs are to damp the claw from swinging too much.<br><br>Remember you can also control it with the mouse.<br><br>Remember to use left shift to drive faster.<br><br>Yep.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=193">billyzelsnack</a> — Wed Aug 03, 2005 8:05 pm</p><hr />
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