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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2011-08-17T00:06:26+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/7278</id>

		<entry>
		<author><name><![CDATA[Alundra]]></name></author>
		<updated>2011-08-17T00:06:26+00:00</updated>

		<published>2011-08-17T00:06:26+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=24908#p24908</id>
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		<title type="html"><![CDATA[Re: Compound collision shape using .bullet binary file]]></title>

		
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Ok, i have a solution (don't have try it for now) :<br>Using btBulletWorldImporter and set a NULL pointer at the constructor and get the collision list.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=8628">Alundra</a> — Wed Aug 17, 2011 12:06 am</p><hr />
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		<entry>
		<author><name><![CDATA[Alundra]]></name></author>
		<updated>2011-08-13T15:42:23+00:00</updated>

		<published>2011-08-13T15:42:23+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=24858#p24858</id>
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		<title type="html"><![CDATA[Compound collision shape using .bullet binary file]]></title>

		
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Hi,<br>I have used maya dynamica plugin, all working good when a play animation, this plugin is good !<br>My question is simple, when I export to .bullet binary file, i suppose he exports all structure data with name all that.<br><strong class="text-strong">Is it possible to import this .bullet file just for one objet into a btCompoundShape ?</strong><br>because the wiki say how to import a bullet for the scene using btBulletWorldImporter who is good when you have<br>a complete scene into maya, but not if you want to have just one object.<br>I would have .mesh + .physic and load all in one to a sceneObject class.<br><br>Thanks to answer<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=8628">Alundra</a> — Sat Aug 13, 2011 3:42 pm</p><hr />
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