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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2006-11-27T02:54:57+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/725</id>

		<entry>
		<author><name><![CDATA[sssa2000]]></name></author>
		<updated>2006-11-27T02:54:57+00:00</updated>

		<published>2006-11-27T02:54:57+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2586#p2586</id>
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		<title type="html"><![CDATA[Re: How to use the btCollisionObject::m_collisionFlags ?]]></title>

		
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<blockquote class="uncited"><div>I plan on adding a 'nearCollisionCallback', for better control.<br>Thanks for the feedback,<br>Erwin</div></blockquote><br> that is really good , if the nearCollisionCallback is add to Bullet,<br> i am very look forward to that!<br> thanks!<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=1095">sssa2000</a> — Mon Nov 27, 2006 2:54 am</p><hr />
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		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2006-11-24T13:02:45+00:00</updated>

		<published>2006-11-24T13:02:45+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2560#p2560</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2560#p2560"/>
		<title type="html"><![CDATA[Re: How to use the btCollisionObject::m_collisionFlags ?]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2560#p2560"><![CDATA[
For now, please try using collisionFilterGroup/collisionFilterMask, or override the virtual 'needsCollision' in your derived version of btCollisionDispatcher.<br>See <a href="http://continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=712" class="postlink">http://continuousphysics.com/Bullet/php ... .php?t=712</a><br><br>I plan on adding a 'nearCollisionCallback', for better control.<br>Thanks for the feedback,<br>Erwin<br><br><blockquote class="uncited"><div>i think this flag is set the object whether or not be collision.<br>but i have no idea that how to set the flag.<br><br>for example,i have 3 object,i want object1 can not collision with object2,<br>but object1 can collision object3,  how can i set the flag?<br><br>thanks!</div></blockquote><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Fri Nov 24, 2006 1:02 pm</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[sssa2000]]></name></author>
		<updated>2006-11-24T08:51:08+00:00</updated>

		<published>2006-11-24T08:51:08+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2558#p2558</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2558#p2558"/>
		<title type="html"><![CDATA[How to use the btCollisionObject::m_collisionFlags ?]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2558#p2558"><![CDATA[
i think this flag is set the object whether or not be collision.<br>but i have no idea that how to set the flag.<br><br>for example,i have 3 object,i want object1 can not collision with object2,<br>but object1 can collision object3,  how can i set the flag?<br><br>thanks!<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=1095">sssa2000</a> — Fri Nov 24, 2006 8:51 am</p><hr />
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