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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2006-11-20T20:35:22+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[vangelis]]></name></author>
		<updated>2006-11-20T20:35:22+00:00</updated>

		<published>2006-11-20T20:35:22+00:00</published>
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		<title type="html"><![CDATA[Physics Engineer position: Playstation US R&amp;D]]></title>

		
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My group at Sony Computer Entertainment, US R&amp;D (Foster City, CA)  is currently recuiting for an experienced software engineer specializing in physics simulation.<br><br>Our group has active interests in a variety of areas including rigid and articulated body dynamics,  fluids, cloth and hair simulation, deformable bodies, human motion control.  <br><br>You will be joining a group of talented engineers working on cutting edge technologies and the ability to influence how physics is used in the upcoming generation of games.  <br><br>If that sounds interesting to you please also check out:<br><br><a href="http://www.us.playstation.com/Corporate/About/Jobs" class="postlink">http://www.us.playstation.com/Corporate/About/Jobs</a>#<br><br>Req # GR10535<br><br>You can apply online or PM me for more info. <br><br>Cheers,<br>Vangelis<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=329">vangelis</a> — Mon Nov 20, 2006 8:35 pm</p><hr />
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