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	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2013-05-17T13:20:05+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/6624</id>

		<entry>
		<author><name><![CDATA[majestik666]]></name></author>
		<updated>2013-02-08T00:42:38+00:00</updated>

		<published>2013-02-08T00:42:38+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=29933#p29933</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=29933#p29933"/>
		<title type="html"><![CDATA[Re: Bullet 2.78 released: FractureDemo, CCD,SAT contact clip]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=29933#p29933"><![CDATA[
From here :<br><br><a href="http://code.google.com/p/bullet/downloads/list" class="postlink">http://code.google.com/p/bullet/downloads/list</a><br><br>either the zipped version or you can checkout the trunk directly<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=6389">majestik666</a> — Fri Feb 08, 2013 12:42 am</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[VicariousEnt]]></name></author>
		<updated>2011-08-17T01:13:18+00:00</updated>

		<published>2011-08-17T01:13:18+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=24910#p24910</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=24910#p24910"/>
		<title type="html"><![CDATA[Re: Bullet 2.78 released: FractureDemo, CCD,SAT contact clip]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=24910#p24910"><![CDATA[
Dynamica 2.78 is out!<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=7272">VicariousEnt</a> — Wed Aug 17, 2011 1:13 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[workaholic_4]]></name></author>
		<updated>2011-08-25T06:32:24+00:00</updated>

		<published>2011-07-29T09:25:48+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=24552#p24552</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=24552#p24552"/>
		<title type="html"><![CDATA[Re: Bullet 2.78 released: FractureDemo, CCD,SAT contact clip]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=24552#p24552"><![CDATA[
You have posted a very useful rundown. Congratulations!!! It all worked out:)<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=8467">workaholic_4</a> — Fri Jul 29, 2011 9:25 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[lora45]]></name></author>
		<updated>2013-05-17T13:20:05+00:00</updated>

		<published>2011-07-19T13:56:55+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=24319#p24319</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=24319#p24319"/>
		<title type="html"><![CDATA[Re: Bullet 2.78 released: FractureDemo, CCD,SAT contact clip]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=24319#p24319"><![CDATA[
hey so i just downloaded bullet 2.78, and took the following steps:<br><br>    unziped and found this tutorial: Creating a project from scratch - Physics Simulation Wiki<br>    followed the steps exactly for Cmake, except i found the pictures in the tutorial had some things checked like INSTALL LIBS and i didn't so I ended up checking EVERYTHING possible.<br>    Went into the newly generated BULLET_PHYSICS.vcxproj and built it under debug and release<br>    Saw i had a bunch of new libs in the lib folder in msvn/BulletBuild/lib but did nothing with them<br>    Followed the rest of the steps in the tutorial exactly for setting up the actual project, and i'm sure everythings set up right<br>    Tried to build the last line of code: FAIL<br><br><br>Anyway please help and Thanks in Advance!<br><br><a href="http://www.24hr-printer-cartridges.com/" class="postlink">24hr-printer-cartridges.com</a><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=8435">lora45</a> — Tue Jul 19, 2011 1:56 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[VicariousEnt]]></name></author>
		<updated>2011-05-10T22:17:39+00:00</updated>

		<published>2011-05-10T22:17:39+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=23437#p23437</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=23437#p23437"/>
		<title type="html"><![CDATA[Re: Bullet 2.78 released: FractureDemo, CCD,SAT contact clip]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=23437#p23437"><![CDATA[
Awesome!<br><br>Will a 2.78 Dynamica release be far behind? I would assume we'd need a new build of it to take advantage of the improvments to the .bullet file format. Hopefully full primitive support (capsules &amp; cylinders) and the cone twist contraint will make it into that.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=7272">VicariousEnt</a> — Tue May 10, 2011 10:17 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[ejtttje]]></name></author>
		<updated>2011-04-11T17:52:24+00:00</updated>

		<published>2011-04-11T17:52:24+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=23007#p23007</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=23007#p23007"/>
		<title type="html"><![CDATA[Re: Bullet 2.78 released: FractureDemo, CCD,SAT contact clip]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=23007#p23007"><![CDATA[
Congrats and thanks!<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2873">ejtttje</a> — Mon Apr 11, 2011 5:52 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[bullet_team]]></name></author>
		<updated>2011-04-09T04:42:27+00:00</updated>

		<published>2011-04-09T04:42:27+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=22978#p22978</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=22978#p22978"/>
		<title type="html"><![CDATA[Bullet 2.78 released: FractureDemo, CCD,SAT contact clipping]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=22978#p22978"><![CDATA[
You can <a href="http://code.google.com/p/bullet/downloads/list" class="postlink">download Bullet 2.78</a> now, based on SVN revision 2384.<br><br>New in Bullet 2.78<ul><li>Fracture and glueing demo that can break or glue child shapes of a btCompoundShape when certain impulse thresholds are exceeded.<br>See Bullet/Demos/FractureDemo</li><li>Breakable constraints, based on an applied impulse threshold.<br>See Bullet/Demos/ConstraintDemos</li><li>Improved binary .bullet file format with soft body serialization and<br>See Bullet/Demos/SerializeDemo</li><li>Polyhedral contact clipping and optional separating axis test (SAT) as alternative to GJK/EPA and incremental contact manifold, for btPolyhedralConvexShape derived shapes such as btConvexHullShape. Thanks to Pierre Terdiman (NVIDIA/PhysX) for his <a href="http://www.codercorner.com/blog/?p=461" class="postlink">SAT posting in his blog</a> (we will add his internal shape optimization soon) and Ole from Maxon for the new convex hull computation.<br>See Demos/InternalEdgeDemo</li><li>OpenCL and DirectCompute cloth simulation improvements: GPU kernels for capsule collision detection and OpenCL-OpenGL interop<br>See Demos/OpenCLClothDemo and Demos/DX11ClothDemo</li><li>Speculative/predictive contact constraints as a method to perform continuous collision response, also discussed in this <a href="http://www.gamedev.net/topic/596865-sweep-test-and-physics/" class="postlink">gamedev.net forum topic</a>.<br>See Demos/CcdPhysicsDemo</li></ul>There are plenty of bugs fixed, but there are still plenty of <a href="http://code.google.com/p/bullet/issues/list" class="postlink">outstanding issues</a>. Let's try to fix many of them for next 2.79 release, in particular the character controller and internal edge utility. Also, we are going to make a start with Bullet 3.x and Physics Effects 2.x, currently in <a href="http://code.google.com/p/bullet/source/browse/#svn%2Fbranches%2FPhysicsEffects" class="postlink">branches/PhysicsEffects</a>.<br><br>Thanks a lot everyone for all the feedback and contributions!<br>Erwin<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=10522">bullet_team</a> — Sat Apr 09, 2011 4:42 am</p><hr />
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