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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2025-05-28T03:58:40+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/655</id>

		<entry>
		<author><name><![CDATA[goosesensor]]></name></author>
		<updated>2025-05-28T03:58:40+00:00</updated>

		<published>2025-05-28T03:58:40+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=44521#p44521</id>
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		<title type="html"><![CDATA[Re: m_collisionFlags !=btCollisionObject::CF_STATIC_OBJECT ?]]></title>

		
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<blockquote class="uncited"><div>You should not set the linear velocity for static objects. Only dynamic and/or kinematic objects can ever move.<br>Thanks,<br>Erwin</div></blockquote>I have a question.  What is the meaning of setting velocity on a kinematic body?  The world will not move this body, only user code, correct?<br><br>Thanks,<br>Morgan<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=12815">goosesensor</a> — Wed May 28, 2025 3:58 am</p><hr />
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		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2006-11-01T19:30:32+00:00</updated>

		<published>2006-11-01T19:30:32+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2307#p2307</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2307#p2307"/>
		<title type="html"><![CDATA[Re: m_collisionFlags !=btCollisionObject::CF_STATIC_OBJECT ?]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2307#p2307"><![CDATA[
<blockquote class="uncited"><div>Probably it should be <em class="text-italics">!(m_collisionFlags <strong class="text-strong">&amp;</strong> btCollisionObject::CF_STATIC_OBJECT)</em> instead of <em class="text-italics">m_collisionFlags !=btCollisionObject::CF_STATIC_OBJECT</em>. No?</div></blockquote>Definately. I'll change it in the more readable 'isStaticObject()', which is the same.<br><br>Thanks Jack,<br>Erwin<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Wed Nov 01, 2006 7:30 pm</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Jack]]></name></author>
		<updated>2006-11-01T19:04:46+00:00</updated>

		<published>2006-11-01T19:04:46+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2306#p2306</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2306#p2306"/>
		<title type="html"><![CDATA[Re: m_collisionFlags !=btCollisionObject::CF_STATIC_OBJECT ?]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2306#p2306"><![CDATA[
<blockquote class="uncited"><div><blockquote class="uncited"><div>OK - I give up - what is this assert telling me?<br><br>../bullet/src/BulletDynamics/Dynamics/btRigidBody.h:199: void btRigidBody::setLinearVelocity(const btVector3&amp;): Assertion `m_collisionFlags !=btCollisionObject::CF_STATIC_OBJECT' failed.</div></blockquote>You should not set the linear velocity for static objects. Only dynamic and/or kinematic objects can ever move. Do you have a full callstack which system is trying to set the linear velocity? It might be a bug,<br>Thanks,<br>Erwin</div></blockquote>Probably it should be <em class="text-italics">!(m_collisionFlags <strong class="text-strong">&amp;</strong> btCollisionObject::CF_STATIC_OBJECT)</em> instead of <em class="text-italics">m_collisionFlags !=btCollisionObject::CF_STATIC_OBJECT</em>. No?<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=772">Jack</a> — Wed Nov 01, 2006 7:04 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2006-11-01T14:56:46+00:00</updated>

		<published>2006-11-01T14:56:46+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2305#p2305</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2305#p2305"/>
		<title type="html"><![CDATA[Re: m_collisionFlags !=btCollisionObject::CF_STATIC_OBJECT ?]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2305#p2305"><![CDATA[
<blockquote class="uncited"><div>OK - I give up - what is this assert telling me?<br><br>../bullet/src/BulletDynamics/Dynamics/btRigidBody.h:199: void btRigidBody::setLinearVelocity(const btVector3&amp;): Assertion `m_collisionFlags !=btCollisionObject::CF_STATIC_OBJECT' failed.</div></blockquote>You should not set the linear velocity for static objects. Only dynamic and/or kinematic objects can ever move. Do you have a full callstack which system is trying to set the linear velocity? It might be a bug,<br>Thanks,<br>Erwin<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Wed Nov 01, 2006 2:56 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[SteveBaker]]></name></author>
		<updated>2006-11-01T04:34:48+00:00</updated>

		<published>2006-11-01T04:34:48+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2298#p2298</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2298#p2298"/>
		<title type="html"><![CDATA[m_collisionFlags !=btCollisionObject::CF_STATIC_OBJECT ?!?]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2298#p2298"><![CDATA[
OK - I give up - what is this assert telling me?<br><br>../bullet/src/BulletDynamics/Dynamics/btRigidBody.h:199: void btRigidBody::setLinearVelocity(const btVector3&amp;): Assertion `m_collisionFlags !=btCollisionObject::CF_STATIC_OBJECT' failed.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=726">SteveBaker</a> — Wed Nov 01, 2006 4:34 am</p><hr />
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