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	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2007-07-08T05:15:25+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/652</id>

		<entry>
		<author><name><![CDATA[AD-Edge]]></name></author>
		<updated>2007-07-08T05:15:25+00:00</updated>

		<published>2007-07-08T05:15:25+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=4704#p4704</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=4704#p4704"/>
		<title type="html"><![CDATA[Tank/crawler type vehicle]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=4704#p4704"><![CDATA[
Yeh, looks a bit like bob the builder! <br><br>Looks pretty good though, could be the basis for a simple game.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=1826">AD-Edge</a> — Sun Jul 08, 2007 5:15 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[JD-Multi]]></name></author>
		<updated>2007-01-19T23:22:58+00:00</updated>

		<published>2007-01-19T23:22:58+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3284#p3284</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3284#p3284"/>
		<title type="html"><![CDATA[Tank/crawler type vehicle]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3284#p3284"><![CDATA[
Those screens look really cool. What about a Bob the Builder game. <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_wink.gif" width="15" height="15" alt=";)" title="Wink"><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=1578">JD-Multi</a> — Fri Jan 19, 2007 11:22 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[calli]]></name></author>
		<updated>2007-01-10T12:03:10+00:00</updated>

		<published>2007-01-10T12:03:10+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3173#p3173</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3173#p3173"/>
		<title type="html"><![CDATA[Tank/crawler type vehicle]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3173#p3173"><![CDATA[
My "hack" is not working anymore, I had not the time to look into it. I even can`t tell whats wrong....<br><br>I guess I need to rebuild all from scratch to get it working again.<br><br>Carsten<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=31">calli</a> — Wed Jan 10, 2007 12:03 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[tray]]></name></author>
		<updated>2007-01-07T07:22:49+00:00</updated>

		<published>2007-01-07T07:22:49+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3108#p3108</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3108#p3108"/>
		<title type="html"><![CDATA[Re: Cool Dozer]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=3108#p3108"><![CDATA[
Hi, I'm just getting into this blender physics thing.<br><br>The problem I would like to model uses a bucket to transport grain particles. Hence I was thinking your dozer was a close approximation.  Is there any chance I could have a look at your model/file??<br><br>If you're building a product then no problems, I'll keep trying other sample files.<br><br>Have a nice day,<br>Tray<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=1515">tray</a> — Sun Jan 07, 2007 7:22 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[fobsta]]></name></author>
		<updated>2006-12-03T20:50:20+00:00</updated>

		<published>2006-12-03T20:50:20+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2675#p2675</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2675#p2675"/>
		<title type="html"><![CDATA[Tank/crawler type vehicle]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2675#p2675"><![CDATA[
looks like the basis for a cool game<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=32">fobsta</a> — Sun Dec 03, 2006 8:50 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[bmud]]></name></author>
		<updated>2006-11-24T21:23:00+00:00</updated>

		<published>2006-11-24T21:23:00+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2563#p2563</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2563#p2563"/>
		<title type="html"><![CDATA[Tank/crawler type vehicle]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2563#p2563"><![CDATA[
I second that motion! This looks really neat!<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=564">bmud</a> — Fri Nov 24, 2006 9:23 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2006-11-02T18:57:14+00:00</updated>

		<published>2006-11-02T18:57:14+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2318#p2318</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2318#p2318"/>
		<title type="html"><![CDATA[Tank/crawler type vehicle]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2318#p2318"><![CDATA[
That looks very cool! Can you mail the .blend to blender at erwincoumans.com ?<br><br><blockquote class="uncited"><div>Too bad I have to tweak some more because I had "Enable all frames" on and now without it works not so good without that option. </div></blockquote>This 'enable all frames' problem will be fixed soon. Bullet is now framerate independent, but this isn't integrated into Blender yet.<br><br>Please stay tuned <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_smile.gif" width="15" height="15" alt=":)" title="Smile"><br>Erwin<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Thu Nov 02, 2006 6:57 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[calli]]></name></author>
		<updated>2006-11-02T09:56:09+00:00</updated>

		<published>2006-11-02T09:56:09+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2311#p2311</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2311#p2311"/>
		<title type="html"><![CDATA[Tank/crawler type vehicle]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2311#p2311"><![CDATA[
After tweaking and some magic, I got a nice crawler even with a working bucket for driving spheres around.<br><br>Too bad I have to tweak some more because I had "Enable all frames" on and now without it works not so good without that option.<br><br><img src="http://www.blenderbuch.de/tmp/Cat_transport.jpg" class="postimage" alt="Image"><br><br>It's allready fun to move things, even if it needs more tweaking<br><br><img src="http://www.blenderbuch.de/tmp/Cat_rollout.jpg" class="postimage" alt="Image"><br><br>Nice, spheres are rolling <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_wink.gif" width="15" height="15" alt=";-)" title="Wink"><br><br><img src="http://www.blenderbuch.de/tmp/Cat_side.jpg" class="postimage" alt="Image"><br><br>No sliding sideways.<br><br>Carsten<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=31">calli</a> — Thu Nov 02, 2006 9:56 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[calli]]></name></author>
		<updated>2006-11-01T13:49:56+00:00</updated>

		<published>2006-11-01T13:49:56+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2304#p2304</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2304#p2304"/>
		<title type="html"><![CDATA[Re: Tank/crawler type vehicle]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2304#p2304"><![CDATA[
<blockquote class="uncited"><div>Have you looked into hinged wheel vehicle Blender demo? That is the closest to what you want: you can apply torque to the wheels, and that drives the chassis.  However, it doesn't have suspension at the moment.</div></blockquote>Ah, really.... I missed that hinged wheel demo!<br><br>I now have some nice crawler movement on a plane, however, without suspension its hard to drive on uneven terrain...<br><br>It would also be nice to have some friction on the hinges.<br><br>Carsten<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=31">calli</a> — Wed Nov 01, 2006 1:49 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2006-10-31T14:02:48+00:00</updated>

		<published>2006-10-31T14:02:48+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2284#p2284</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2284#p2284"/>
		<title type="html"><![CDATA[Re: Tank/crawler type vehicle]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=2284#p2284"><![CDATA[
Basicalty there are two types of vehicle simulation in Bullet: raycast wheeled vehicles and constraint hinge wheeled vehicles.<br><br>Have you looked into hinged wheel vehicle Blender demo? That is the closest to what you want: you can apply torque to the wheels, and that drives the chassis.  However, it doesn't have suspension at the moment.<br><br>It requires some extra work to get such simulation working properly. It is on my list to make a sample for this in Bullet, for a Fork Lift.<br><br>Thanks,<br>Erwin<br><blockquote class="uncited"><div>Hi,<br><br>I was trying to get a realistic tank/crawler type vehicle done with Bullet. However, I failed <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_wink.gif" width="15" height="15" alt=";-)" title="Wink"> with normal movements by forces/torque. The crawler was sliding and moving unrealistic.<br><br>So I tried with the vehicle physics, my idea was to use e.g. 6 (invisible) wheels and to drive them. However, I discovered to my surprise, that it seems you can only give force to the chassie and the wheels will follow and rotate accordingly. They way vice versa seems much more logical to me (meaning to have "motors/engines" for each wheel, and let the chassie follow (I think thats the way ODE handles this?)).<br><br>So now my Qs:<br><br>- does anyone have an idea how to make a realistic tank movement?<br><br>- will Bullet also support "driven" wheels?<br><br>Best regards,<br>Carsten</div></blockquote><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Tue Oct 31, 2006 2:02 pm</p><hr />
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