<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
	<link rel="self" type="application/atom+xml" href="https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/6371" />

	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2011-02-18T15:03:39+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/6371</id>

		<entry>
		<author><name><![CDATA[peterk]]></name></author>
		<updated>2011-02-18T15:03:39+00:00</updated>

		<published>2011-02-18T15:03:39+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=22164#p22164</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=22164#p22164"/>
		<title type="html"><![CDATA[Re: Fracture Bodies]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=22164#p22164"><![CDATA[
This isn't included as part of the API, but an example implementation by Erwin is available here:<br><br><a href="http://code.google.com/p/bullet/issues/detail?id=90" class="postlink">http://code.google.com/p/bullet/issues/detail?id=90</a><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2987">peterk</a> — Fri Feb 18, 2011 3:03 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[Malak]]></name></author>
		<updated>2011-02-18T11:05:56+00:00</updated>

		<published>2011-02-18T11:05:56+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=22163#p22163</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=22163#p22163"/>
		<title type="html"><![CDATA[Fracture Bodies]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=22163#p22163"><![CDATA[
Hi,<br><br>I'm using the Maya plugin &amp; I was wondering it Bullet had a comparable feature to PullDownIt's fracture bodies feature, or nCloth's glue, where groups of objects can be treated as one until they receive sufficient force to split them apart?<br><br>Cheers.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=7665">Malak</a> — Fri Feb 18, 2011 11:05 am</p><hr />
]]></content>
	</entry>
	</feed>
