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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2011-01-11T22:57:39+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[ranxx]]></name></author>
		<updated>2011-01-11T22:57:39+00:00</updated>

		<published>2011-01-11T22:57:39+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=21725#p21725</id>
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		<title type="html"><![CDATA[deforming meshes as passive collider in Dynamica]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=21725#p21725"><![CDATA[
is it possible to use an animated mesh as a passive collision object for rigid bodies in Dynamica for Maya ?  When I create a passive rigid body out of an animated mesh,  the dCollision shape doesn't animate along with the mesh.<br><br> thanks<br><br> -ranxx<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=7633">ranxx</a> — Tue Jan 11, 2011 10:57 pm</p><hr />
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