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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2006-01-20T05:52:13+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/58</id>

		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2006-01-20T05:52:13+00:00</updated>

		<published>2006-01-20T05:52:13+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=645#p645</id>
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		<title type="html"><![CDATA[Friction]]></title>

		
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the material settings for friction do have an impact. Make it really small for both objects, to see the effect.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Fri Jan 20, 2006 5:52 am</p><hr />
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		<entry>
		<author><name><![CDATA[kjknohw]]></name></author>
		<updated>2006-01-20T04:55:21+00:00</updated>

		<published>2006-01-20T04:55:21+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=641#p641</id>
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		<title type="html"><![CDATA[Friction]]></title>

		
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The friction is lower if the mass is higher. Or, a better way to say it is that friction dissipates x energy per second, so the more mass the more sliding. This is unrealistic, in real life the mass = the energy dissipation. So make stuff heavier to lower friction.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=411">kjknohw</a> — Fri Jan 20, 2006 4:55 am</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Anonymous]]></name></author>
		<updated>2005-07-27T00:28:35+00:00</updated>

		<published>2005-07-27T00:28:35+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=148#p148</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=148#p148"/>
		<title type="html"><![CDATA[Friction]]></title>

		
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1st of all, having a 'real' physics engine in blender (with constraints and all) is AWESOME! But as i was making stuff, and looking at demos, i noticed that the friction between objects is nearly infinite, and the friction settings in the material dose not change it. If you just haven't done that yet, i understand, but it is kind of annoying...<br>keep up the good work.<p>Statistics: Posted by Guest — Wed Jul 27, 2005 12:28 am</p><hr />
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