<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
	<link rel="self" type="application/atom+xml" href="https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/5585" />

	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2010-09-07T20:46:01+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/5585</id>

		<entry>
		<author><name><![CDATA[astrofra]]></name></author>
		<updated>2010-09-07T20:46:01+00:00</updated>

		<published>2010-09-07T20:46:01+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=20065#p20065</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=20065#p20065"/>
		<title type="html"><![CDATA[Re: Realtime deformation of a stack of noodles, using Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=20065#p20065"><![CDATA[
Same engine as in the previous post, Bullet powered ...<br><br><a href="http://www.youtube.com/watch?v=AZXG7reda6M" class="postlink">http://www.youtube.com/watch?v=AZXG7reda6M</a><br><br>Featuring a heightmap and a bunch of raycasts to probe the ground under the buggy's wheels.<br>Nothing like a rocket science, but I though it could be of some interest here ...  <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_mrgreen.gif" width="15" height="15" alt=":mrgreen:" title="Mr. Green"><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=7041">astrofra</a> — Tue Sep 07, 2010 8:46 pm</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[astrofra]]></name></author>
		<updated>2010-08-31T15:41:00+00:00</updated>

		<published>2010-08-31T15:41:00+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=19953#p19953</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=19953#p19953"/>
		<title type="html"><![CDATA[Realtime deformation of a stack of noodles, using Bullet]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=19953#p19953"><![CDATA[
<a href="http://www.youtube.com/watch?v=ig-PGlQCowk" class="postlink"><img src="http://www.astrofra.com/posts/gamestart_misc/pipes_youtube.jpg" class="postimage" alt="Image"></a><br><br>Hi Guys !<br><br>I made the following test, recently. <br>Despite the obviously flabby nature of these meshes, I didn't use any soft body at all.<br>This is simply a <strong class="text-strong">polygon mesh</strong>, <strong class="text-strong">skinned &amp; bind</strong> to a dozen of <strong class="text-strong">bones</strong>. Each bone was assigned a <strong class="text-strong">sphere shape</strong>, each sphere being linked to the next one using a <strong class="text-strong">"point to point" constraint</strong>.<br><br>The result is quite close to my expectations <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_smile.gif" width="15" height="15" alt=":)" title="Smile"><br><br>The whole test was made using the <a href="http://www.gamestart3d.com/" class="postlink">GameStart</a> 3D engine (that includes Bullet).<br><br>Please Enjoy <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_smile.gif" width="15" height="15" alt=":)" title="Smile"><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=7041">astrofra</a> — Tue Aug 31, 2010 3:41 pm</p><hr />
]]></content>
	</entry>
	</feed>
