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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2010-09-11T14:03:23+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[toxik]]></name></author>
		<updated>2010-09-11T14:03:23+00:00</updated>

		<published>2010-09-11T14:03:23+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=20115#p20115</id>
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		<title type="html"><![CDATA[Re: bullets physics and the BlenderGameEngine]]></title>

		
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<blockquote class="uncited"><div>is it possible to change the direction of the force of gravity from the normal down the z axis to the center of the 3d enviroment (x=0 y=0 z=0)<br><br>i know i haven't explained it very well but i hope someone under stands</div></blockquote>Gravity force can only have one direction in space, but i mean you need another force field, something like: newton, drag or radial field.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=6404">toxik</a> — Sat Sep 11, 2010 2:03 pm</p><hr />
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		<entry>
		<author><name><![CDATA[zynischen]]></name></author>
		<updated>2010-08-23T09:18:51+00:00</updated>

		<published>2010-08-23T09:18:51+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=19824#p19824</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=19824#p19824"/>
		<title type="html"><![CDATA[bullets physics and the BlenderGameEngine]]></title>

		
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is it possible to change the direction of the force of gravity from the normal down the z axis to the center of the 3d enviroment (x=0 y=0 z=0)<br><br>i know i haven't explained it very well but i hope someone under stands<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=7008">zynischen</a> — Mon Aug 23, 2010 9:18 am</p><hr />
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