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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2010-06-02T18:14:11+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/5171</id>

		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2010-06-02T18:14:11+00:00</updated>

		<published>2010-06-02T18:14:11+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=18798#p18798</id>
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		<title type="html"><![CDATA[Re: Quick Q: XDK and/or PS3 SDK project generation]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=18798#p18798"><![CDATA[
For PS3 it is best to request spubullet from Sony Devnet (recompiling Bullet for PS3 will only run on PPU, which is very slow, hence you need spubullet).<br><br>Unfortunately, cmake doesn't support XBox 360. Using premake might help you in this case. The multi threaded work could work with minor modifications on 360.<br><br>Thanks,<br>Erwin<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Wed Jun 02, 2010 6:14 pm</p><hr />
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		<entry>
		<author><name><![CDATA[paul.dubois]]></name></author>
		<updated>2010-05-28T00:25:46+00:00</updated>

		<published>2010-05-28T00:25:46+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=18725#p18725</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=18725#p18725"/>
		<title type="html"><![CDATA[Quick Q: XDK and/or PS3 SDK project generation]]></title>

		
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Is there some way to get CMake to generate project files for use with the XDK and/or PS3 SDK? Or is everyone who needs them writing them by hand?<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=6691">paul.dubois</a> — Fri May 28, 2010 12:25 am</p><hr />
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