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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2006-09-06T23:12:52+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/509</id>

		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2006-09-06T23:12:52+00:00</updated>

		<published>2006-09-06T23:12:52+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=1676#p1676</id>
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		<title type="html"><![CDATA[Bullet 1.9f sources released]]></title>

		
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Bullet 1.9f is released:<br><br>* added support for short/word indices in StridingMeshInterface<br>* removed all references to CollisionObject m_userPointer, and renamed to m_userObjectPointer. So user is free to use this m_userObjectPointer to point to their own object.<br>* enabled registration of user defined CollisionAlgorithm in Dispatcher, see <div class="codebox"><p>Code: </p><pre><code>voidRegisterCollisionCreateFunc(int proxyType0,int proxyType1, CollisionAlgorithmCreateFunc* createFunc);</code></pre></div>Bullet 1.9f includes the 1.9e updates:<br><br>* a reported memory leak <br>* RayTestSingle added in CollisionWorld <br>* improved COLLADA physics import <br>* fixed some bug in concave/compound contact caching (resulted in jitter/failing collisions) <br>* An initial raycast vehicle demo (very premature) <br>* Better cmake support (additional built system)<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Wed Sep 06, 2006 11:12 pm</p><hr />
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