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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2006-08-31T22:34:31+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/495</id>

		<entry>
		<author><name><![CDATA[sbroumley]]></name></author>
		<updated>2006-08-31T22:34:31+00:00</updated>

		<published>2006-08-31T22:34:31+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=1629#p1629</id>
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		<title type="html"><![CDATA[Are there any bullet vehicle demos?]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=1629#p1629"><![CDATA[
The video looks pretty cool.<br><br>I look forward to seeing how you do the wheel constraints etc.<br><br>thanks!<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=207">sbroumley</a> — Thu Aug 31, 2006 10:34 pm</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2006-08-30T01:10:12+00:00</updated>

		<published>2006-08-30T01:10:12+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=1613#p1613</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=1613#p1613"/>
		<title type="html"><![CDATA[Are there any bullet vehicle demos?]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=1613#p1613"><![CDATA[
not yet, the vehicle code is just release an hour ago in subversion <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_smile.gif" width="15" height="15" alt=":)" title="Smile"><br><br>I will add some basic vehicle demo within a few days. Notice that Blender is using the same vehicle code, here is a video of a recent game that uses the same vehicle code:<br><a href="http://www.continuousphysics.com/ftp/pub/test/physics/movies/bullet_club_silo_19.06.2006.mpg" class="postlink">http://www.continuousphysics.com/ftp/pu ... 6.2006.mpg</a><br><br><br>The steps are:<br><br>- Create a SimulationEnvironment and a RigidBody,<br>- Create a special 'vehicle constraint' for this RigidBody, which constraints the motion of the rigidbody (which is the chassis) as if it is a vehicle<br>- Add some wheels to the vehicleconstraint<br>- apply steering, wheelforces etc. on the vehicleconstraint.<br>you can tune things like suspension etc.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Wed Aug 30, 2006 1:10 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[sbroumley]]></name></author>
		<updated>2006-08-29T23:33:39+00:00</updated>

		<published>2006-08-29T23:33:39+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=1609#p1609</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=1609#p1609"/>
		<title type="html"><![CDATA[Are there any bullet vehicle demos?]]></title>

		
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Looking over the bullet source code I noticed there is some support for raycast vehicles. Are there any demos available that make use of it?<br><br>thanks<br>-Steve<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=207">sbroumley</a> — Tue Aug 29, 2006 11:33 pm</p><hr />
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