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	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2005-08-02T11:39:52+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/48</id>

		<entry>
		<author><name><![CDATA[Anonymous]]></name></author>
		<updated>2005-08-02T11:39:52+00:00</updated>

		<published>2005-08-02T11:39:52+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=183#p183</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=183#p183"/>
		<title type="html"><![CDATA[New Bullet jenga demo (windows only)]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=183#p183"><![CDATA[
i think it will collapse after a while (my experiance)<br><br>i have a massive slowdown when there are bricks lying under the plattform and i move it down, like crushing the bricks. <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_twisted.gif" width="15" height="15" alt=":twisted:" title="Twisted Evil"><br><br>i think this is what you mentioned in your last post<p>Statistics: Posted by Guest — Tue Aug 02, 2005 11:39 am</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Pierre]]></name></author>
		<updated>2005-07-26T12:35:05+00:00</updated>

		<published>2005-07-26T12:35:05+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=130#p130</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=130#p130"/>
		<title type="html"><![CDATA[New Bullet jenga demo (windows only)]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=130#p130"><![CDATA[
<blockquote class="uncited"><div>- Does it collapse immediatly or after a longer while ? <br>- Do the fps issues happen immediatly or after a longer while ?</div></blockquote>Sorry, it doesn't really "collapse", it probably "tumbles over" instead, as you said.<br><br>Here's a picture below. In this situation I have ~1 fps. (It's a 2.4 Ghz machine with a Radeon 9800).<br><br><img src="http://www.codercorner.com/Bullet_Jenga.jpg" class="postimage" alt="Image"><br><br>- Pierre<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=76">Pierre</a> — Tue Jul 26, 2005 12:35 pm</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2005-07-26T11:55:16+00:00</updated>

		<published>2005-07-26T11:55:16+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=129#p129</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=129#p129"/>
		<title type="html"><![CDATA[brute force place holders: penetration depth estimation]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=129#p129"><![CDATA[
The jenga stack was supposed to show fairly stable stacking of convex objects, with no deactivation. This means GJK and contact manifold generation  <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_wink.gif" width="15" height="15" alt=":wink:" title="Wink"><br><br>The current Bullet implementation has a few place holders that are brute force implemented. For example no real broadphase yet, no kdop tree yet, and no proper penetration depth calculation.<br>Also the jenga demo has no time of impact enabled, so penetration depth estimation is probably killing the fps after the collapse.<br>So as you can see, it is early stages.<br>At the moment I'm more focussed to get all above features implemented, that should fix most performance problems.<br><br>Still, the jenga stack should perform pretty well. Moving the platform down should bring the jenga stack into contact with the implicit cylinder. So it should tumble over. <br><br>- Does it collapse immediatly or after a longer while ?<br>- Do the fps issues happen immediatly or after a longer while ?<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Tue Jul 26, 2005 11:55 am</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Julio Jerez]]></name></author>
		<updated>2005-07-26T11:40:32+00:00</updated>

		<published>2005-07-26T11:40:32+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=127#p127</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=127#p127"/>
		<title type="html"><![CDATA[New Bullet jenga demo (windows only)]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=127#p127"><![CDATA[
Perhaps the goal it showing the collision and not the dynamics<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=64">Julio Jerez</a> — Tue Jul 26, 2005 11:40 am</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Pierre]]></name></author>
		<updated>2005-07-26T08:10:45+00:00</updated>

		<published>2005-07-26T08:10:45+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=126#p126</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=126#p126"/>
		<title type="html"><![CDATA[New Bullet jenga demo (windows only)]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=126#p126"><![CDATA[
Hmm, when I move the platform down the stack collapses and the framerate goes down to 1 fps or less. Is that normal ?<br><br>- Pierre<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=76">Pierre</a> — Tue Jul 26, 2005 8:10 am</p><hr />
]]></content>
	</entry>
		<entry>
		<author><name><![CDATA[saluk]]></name></author>
		<updated>2005-07-25T21:45:12+00:00</updated>

		<published>2005-07-25T21:45:12+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=125#p125</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=125#p125"/>
		<title type="html"><![CDATA[New Bullet jenga demo (windows only)]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=125#p125"><![CDATA[
This has to be about the best physics simulation I have ever seen.  Very fast, and a lot of dynamic objects, and no penetration, and everything moves realistically!<br><br>I think it's better than ode <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_smile.gif" width="15" height="15" alt=":)" title="Smile"><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=35">saluk</a> — Mon Jul 25, 2005 9:45 pm</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Anonymous]]></name></author>
		<updated>2005-07-25T16:09:55+00:00</updated>

		<published>2005-07-25T16:09:55+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=119#p119</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=119#p119"/>
		<title type="html"><![CDATA[Re: New Bullet jenga demo (windows only)]]></title>

		
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<blockquote class="uncited"><div>New Bullet jenga demo:<br><br><a href="http://www.continuousphysics.com/bullet_jenga.zip" class="postlink">http://www.continuousphysics.com/bullet_jenga.zip</a><br><br>No linux or other platform builds yet.</div></blockquote>Ok let`s see, Im new in the forum and only want to say that bullet seems to be great! I've been using it in my old demos (with ODE), any way the run very very fast that the official and tuhopuu versions  <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_biggrin.gif" width="15" height="15" alt=":D" title="Very Happy"><br><br>Great work Erwin  <img class="smilies" src="https://pybullet.org/Bullet/phpBB3/images/smilies/icon_biggrin.gif" width="15" height="15" alt=":D" title="Very Happy"><p>Statistics: Posted by Guest — Mon Jul 25, 2005 4:09 pm</p><hr />
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	</entry>
		<entry>
		<author><name><![CDATA[Erwin Coumans]]></name></author>
		<updated>2005-07-25T10:00:18+00:00</updated>

		<published>2005-07-25T10:00:18+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=113#p113</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=113#p113"/>
		<title type="html"><![CDATA[New Bullet jenga demo (windows only)]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=113#p113"><![CDATA[
New Bullet jenga demo:<br><br><a href="http://www.continuousphysics.com/bullet_jenga.zip" class="postlink">http://www.continuousphysics.com/bullet_jenga.zip</a><br><br>No linux or other platform builds yet.<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=2">Erwin Coumans</a> — Mon Jul 25, 2005 10:00 am</p><hr />
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