<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
	<link rel="self" type="application/atom+xml" href="https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/4554" />

	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2010-01-07T05:01:51+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/4554</id>

		<entry>
		<author><name><![CDATA[jazztickets]]></name></author>
		<updated>2010-01-07T05:01:51+00:00</updated>

		<published>2010-01-07T05:01:51+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16843#p16843</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16843#p16843"/>
		<title type="html"><![CDATA[irrlamb 0.1.0]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16843#p16843"><![CDATA[
After two years 0.1.0 is finally out. The physics were fixed and now use a fixed timestep, so the gameplay should be framerate independent. Thanks to Erwin and others for Bullet.<br><br>Video:<br><a href="http://www.youtube.com/watch?v=PemiIKVOsqQ" class="postlink">http://www.youtube.com/watch?v=PemiIKVOsqQ</a><p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=6123">jazztickets</a> — Thu Jan 07, 2010 5:01 am</p><hr />
]]></content>
	</entry>
	</feed>
