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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2010-05-06T11:38:45+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[nargil]]></name></author>
		<updated>2010-05-06T11:38:45+00:00</updated>

		<published>2010-05-06T11:38:45+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=18479#p18479</id>
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		<title type="html"><![CDATA[Re: Bullet plans for 2010 and Happy Holidays!]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=18479#p18479"><![CDATA[
Hi there. I'd like to ask if there is any ETA on bullet 3.0 ? I'm keen to start working with bullet (I've got some physx experience, already), but I'm not sure if it's a good idea to learn 2.76 if the API is going to change, isn't it ?<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=6628">nargil</a> — Thu May 06, 2010 11:38 am</p><hr />
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		<entry>
		<author><name><![CDATA[fishboy82]]></name></author>
		<updated>2009-12-24T06:53:00+00:00</updated>

		<published>2009-12-24T06:53:00+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16650#p16650</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16650#p16650"/>
		<title type="html"><![CDATA[Re: Bullet plans for 2010 and Happy Holidays!]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16650#p16650"><![CDATA[
Congratulations! It's so exciting to see Bullet become better and better<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=5261">fishboy82</a> — Thu Dec 24, 2009 6:53 am</p><hr />
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		<entry>
		<author><name><![CDATA[bullet_team]]></name></author>
		<updated>2009-12-23T22:44:09+00:00</updated>

		<published>2009-12-23T22:44:09+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16649#p16649</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16649#p16649"/>
		<title type="html"><![CDATA[Bullet plans for 2010 and Happy Holidays!]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16649#p16649"><![CDATA[
Hi,<br><br>Thanks everyone for making 2009 a very succesful year for Bullet. It was a lot of fun working with everyone.<br><br>For 2010 we have some exciting plans towards Bullet 3.x with support for <span style="color:#FF0000">OpenCL</span> acceleration, binary serialization in a new <span style="color:#FF0000">.bullet file format</span> with improved authoring tools and improved compatibility with Sony PlayStation 3 and other platforms. We plan a new Bullet 2.76 release for January 2010. In the meanwhile please check out the latest <span style="color:#FF0000">bullet-trunk.zip</span>, it contains some useful bugfixes to Bullet 2.75:<br><br><a href="http://code.google.com/p/bullet/downloads/list" class="postlink">http://code.google.com/p/bullet/downloads/list</a><br><br><span style="color:#00BF00">Happy holidays!</span><br>Erwin<br><br>There is also our <a href="http://code.google.com/p/gamekit/" class="postlink">gamekit project</a>, based on Bullet, Ogre 1.7 trunk, Irrlicht 1.6, LUA and extracting all information directly from .blend files<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=10522">bullet_team</a> — Wed Dec 23, 2009 10:44 pm</p><hr />
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