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	<title>Real-Time Physics Simulation Forum</title>
	
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	<updated>2009-12-05T15:48:48+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
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		<entry>
		<author><name><![CDATA[ImperfectGames]]></name></author>
		<updated>2009-12-05T15:48:48+00:00</updated>

		<published>2009-12-05T15:48:48+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=16384#p16384</id>
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		<title type="html"><![CDATA[Bullet in Flash]]></title>

		
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Hello, <br><br>Perhaps this is the first example of the use of Bullet in a Flash game.  I converted it using Adobe Alchemy:<br><br><a href="http://whatsupgames.com/view/1148/ShortRail-Pool.html" class="postlink">http://whatsupgames.com/view/1148/ShortRail-Pool.html</a><br><br>Great physics engine, keep up the good work.<br><br>PS If you press F12 in game to access the console, and enter "var showphysics 1" (without quotes) you should see a familiar looking debug-draw!<br><br>EDIT: above URL seems broken. The game is also online here: <a href="http://www.pbmcube.com/pbm3/games/shortrail-pool" class="postlink">http://www.pbmcube.com/pbm3/games/shortrail-pool</a> (or google for shortrail pool)<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=6030">ImperfectGames</a> — Sat Dec 05, 2009 3:48 pm</p><hr />
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