<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
	<link rel="self" type="application/atom+xml" href="https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/3816" />

	<title>Real-Time Physics Simulation Forum</title>
	
	<link href="https://pybullet.org/Bullet/phpBB3/index.php" />
	<updated>2009-07-13T08:26:36+00:00</updated>

	<author><name><![CDATA[Real-Time Physics Simulation Forum]]></name></author>
	<id>https://pybullet.org/Bullet/phpBB3/app.php/feed/topic/3816</id>

		<entry>
		<author><name><![CDATA[Washpudha]]></name></author>
		<updated>2009-07-13T08:26:36+00:00</updated>

		<published>2009-07-13T08:26:36+00:00</published>
		<id>https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=14273#p14273</id>
		<link href="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=14273#p14273"/>
		<title type="html"><![CDATA[Collada import]]></title>

		
		<content type="html" xml:base="https://pybullet.org/Bullet/phpBB3/viewtopic.php?p=14273#p14273"><![CDATA[
Hi everyone,<br><br>i got a problem with the COLLADA importer.<br>I've got a Blender-generated COLLADA, i changed the axis via a little PERL script for Bullet is using different axis-orientation than Blender.<br>The scene is very simple, just a groundplate with <strong class="text-strong">two spheres and one box</strong> on it.<br>Physics is enabled.<br>The Problem is, when i import the scene, the shapes of the objects do not correspond to the shapes i drew in Blender.<br>Using the BasicDemo as core element of my code i get <strong class="text-strong">two boxes and one sphere</strong>.<br><br>Is there a tutorial how to do the modeling in Blender in a way that those thinks do not happen?<br>Or do i have to handle the drawing of objects in Bullet in an other way?<br><br>I'd be happy for any advice,<br><br>Thanks in advance.<br><br>Washpudha<p>Statistics: Posted by <a href="https://pybullet.org/Bullet/phpBB3/memberlist.php?mode=viewprofile&amp;u=5389">Washpudha</a> — Mon Jul 13, 2009 8:26 am</p><hr />
]]></content>
	</entry>
	</feed>
